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#26 |
Anubis360
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The attack of the sims 1! They want their fame and glory back! ![]() That's the LOD3, and my game failing :P |
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#27 |
Nysha
Née whiterider
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Thread resurrected by popular demand of those smegging terrible modders in #create. Like me. First CAS mesh fail in two parts - "Texture? What texture?" and "Morph Smorph" (though I can't beat Cmar). ![]() Beware crabhand! For he shall shred your chilluns! |
What I lack in decorum, I make up for with an absence of tact. |
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#28 |
DaveyDaVinci
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I told the man at the mattress store I wanted a Queen size bed.......I think they got my order mixed up with King Kong's ![]() |
No, u can't haz cheezburger
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#29 |
jonha
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Not sure if this was a game glitch or due to messing with the CAS code, but it's funny anyway: |
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#30 |
Robodl95
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Oh dear, now that's what I call handy |
Hi I'm Paul! |
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#31 |
Esmeralda
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Oh, I have so many of those it's embarrassing. Here's just a very small sample: My attempt to make a long version of my men's trenchcoat outfit: ![]() Servo v1 and v about 10 or 12: ![]() Wobbly attempts at converting the TS2 men's trenchcoat outfit and the Social Bunny body: ![]() (On the trench outfit, the detachable head is especially nifty, and the long dangerous spike extending from the Social Bunny's right hand COULD make a formidable weapon if I made him as the Evil Social Bunny.) |
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#32 |
BloomsBase
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I also have many of those.... here few: |
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#33 |
GeneralOperationsDirector
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DaveyDaVinci, is that the view from INSIDE the bed??? |
This Space Intentionally Left Blank
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#34 |
joninmobile
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My attempt at hair meshing! Urg! ![]() |
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#35 | |
DaveyDaVinci
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Quote:
Lol Looks like the Picasso expansion pack As for my bed...I honestly have no idea what it is! lol. | |
No, u can't haz cheezburger
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#36 |
Nysha
Née whiterider
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Oh, Esme - I started trying to do your trenchcoat as a separate. I ended up totally remaking it from scratch, for various reasons - that was what I posted above. I was hoping for more amusing shots; alas, however, ever since I decided it was time I got on and made the inside of the "tail" visible, I've been graced with a CAS package which crashes the game. *mutter* |
What I lack in decorum, I make up for with an absence of tact. |
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#37 | |
DaveyDaVinci
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Quote:
That's the ultimate modding disaster. One that cannot be photographed. | |
No, u can't haz cheezburger
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sims_reality |
This message has been deleted by sims_reality.
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#38 |
CatOfEvilGenius
Not actually evil.
Join Date: Oct 2006 |
And here I thought this would be about moderating gone wrong. Quite entertaining nonetheless. |
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#39 |
cmomoney
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Experimenting with ChaosMageX's Rig Editor: ![]() Sad part is, this was a success. |
"Part of being a mesher is being persistent through your own confusedness" - HystericalParoxysm
| (• ◡•)| (❍ᴥ❍ʋ) [◕ ‿ ◕] |
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#40 |
ChaosMageX
Lab Assistant
Join Date: Feb 2005 |
I'm glad to see my rig editor is working, and with hilarious results. It's interesting to see how the position of where her butt attaches to affects the positioning of other parts of her body in the animation. |
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Last edited by ChaosMageX : 7th May 2010 at 9:46 AM.
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#41 |
BloomsBase
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All works fine until they hit the seats. |
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#42 |
BabaYaga
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Okay, this one is unrelated to the rig editor, but since the thread has been revived... This is what happens when you accidentally set the diffuse alpha value in the mtlsrc to 5 instead of .5 ![]() |
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#43 | |
DaveyDaVinci
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I'd hate to see your failures. Speaking of failures...I had fun with joint assignment! Among the incorrect size *I'm sure there's a child in there somewhere*, we have poor Domo's leg sticking through his body. ![]() | |
No, u can't haz cheezburger
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Last edited by DaveyDaVinci : 17th May 2010 at 10:14 PM.
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#44 |
kwuz
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oh dear. I love domo though, is that a project you're working on? cause i'd love to have a cute domo in my game ![]() |
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#45 |
PhenominalOne |
Why must it be me, ![]() |
Yes, there is a typo in my name, and I'm proud. |
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#46 |
cmomoney
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Experimenting with object animation: ![]() Go through this door...if you dare... |
"Part of being a mesher is being persistent through your own confusedness" - HystericalParoxysm
| (• ◡•)| (❍ᴥ❍ʋ) [◕ ‿ ◕] |
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#47 |
Esmeralda
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Oh wow, that reminds me of a door you go through in one of my fave brilliant scary PC games, 'Clive Barker's Undying', except the animation was not that fast! I'd love to have that in my TS3 game! |
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#48 | |
cmomoney
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Quote:
It actually spins way slower than that. It's faster to make the image file size smaller. | |
"Part of being a mesher is being persistent through your own confusedness" - HystericalParoxysm
| (• ◡•)| (❍ᴥ❍ʋ) [◕ ‿ ◕] |
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#49 |
whitewaterwood
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This is officially my favorite glitch. EVER. Let's just say that my first forays into the world of bone assignments were well worth the lols. And thanks to the wonderful Cass for testing it. Plane, plane, flying high CLICK ME |
Nintendork Island | Please call me WWW!| Despite what avatar says, loves all of mts <3
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#50 |
cmomoney
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Now THAT'S funny!! ![]() |
"Part of being a mesher is being persistent through your own confusedness" - HystericalParoxysm
| (• ◡•)| (❍ᴥ❍ʋ) [◕ ‿ ◕] |
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