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Scholar
Original Poster
#1 Old 25th Sep 2020 at 7:44 PM
Default Battery Script Utility
I am using Battery's Script Utility. Having a small problem with the size of the menu. Was about to search for a solution and more about the script utility but also decided to ask here.

[IMG][/IMG]

@Battery if you're here can you help me out a bit.
Screenshots

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Space Pony
#2 Old 25th Sep 2020 at 8:22 PM Last edited by Battery : 26th Sep 2020 at 10:18 AM.
... Looks like i did not remove some code fom testing out some stuff back in the day could you test with the version i have attached to see if the problem persists ?
(the interaction namepsace has changed but other than that you should be able to just use it)

If that works i will upload that version oficially
Scholar
Original Poster
#3 Old 25th Sep 2020 at 8:55 PM
Will test tomorrow(it's past midnight where I am) and let you know And thanks for such a quick reply.

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Scholar
Original Poster
#4 Old 27th Sep 2020 at 9:23 AM
This version seemed to have made things worse. The menu is even smaller.

[IMG][/IMG]

@Battery

It seems that whatever the size of the main menu is. The sub menus are the same size as that. Being able to change this will work great I think.
Screenshots

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Space Pony
#5 Old 27th Sep 2020 at 10:53 AM
Hmm thats weird,
i did some testing at 1080p and 2160p and it worked for me.
could you send me your package, so that i can see if i can reproduce the error on my end ?
Scholar
Original Poster
#6 Old 28th Sep 2020 at 5:12 PM
Yes @Battery here is the package. I tested once more and same problem :/ .
Attached files:
File Type: 7z  Vampires_Mod.7z (118.6 KB, 11 downloads)

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Space Pony
#7 Old 28th Sep 2020 at 5:45 PM Last edited by Battery : 29th Sep 2020 at 4:46 PM.
@PuddingFace thank you for your patience,

i took a look at the nraas menus and found that it rescaled the menu after populating it. I implemented this scaling method for now see if that helps *fingers crossed"
Scholar
Original Poster
#8 Old 28th Sep 2020 at 6:21 PM
Ok I will test it out. The Scaling will be automatically implemented right? I don't have to do it after world Load?

Thank you for such a quick reply

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Space Pony
#9 Old 28th Sep 2020 at 6:30 PM
Quote: Originally posted by PuddingFace
Ok I will test it out. The Scaling will be automatically implemented right? I don't have to do it after world Load?

Thank you for such a quick reply



Scaling will be performed automatially after menu population.
So you can use the menu just like you did before ( no changes on your end needed) but this time it sould look better
Scholar
Original Poster
#10 Old 29th Sep 2020 at 11:26 PM
@Battery It's working!

Screenshots

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