Welcome to
Mod The Sims
Online: 1048
Have an account? Sign in:
If you don't have an account, why not sign up now? It's free!
Other sites: SimsWiki
Reply  Replies: 0 (Who?), Viewed: 1335 times.
Search this Thread
Old 8th Jun 2020, 4:34 AM DefaultHaving trouble with Blender 2.7 Blender tools, getting correct file types #1
Original Poster

Lab Assistant

Join Date: Nov 2015
Posts: 183
Thanks: 264 in 12 Posts
5 Achievements

Programs/add-ons in use:
Blender 2.7a (add on https://modthesims.info/d/433882/bl...ted-5-2-14.html) S3PE MeshExpImpHelper https://sourceforge.net/projects/si...s/11-1120-2030/
The Sims3object tool referenced in this tutorial: http://www.leefish.nl/mybb/showthread.php?tid=1076

I have the add on installed to Blender, it is available, but when I try to import files they don't show up. S3PE also exports to .model and .lod, and I do not have the export option on it I should. Only export to file or package.

I am wondering what step it is I'm missing, and how do I get the correct file type to import/export?

I am trying to export a basegame rock mesh via S3PE to use as a reference or base file for a Sims 4 rock mesh (blender file). I have a finished mesh, I'm just struggling with how to connect it to Sims 3 package files.

Thank you for your time!

Section jump:

Powered by MariaDB Some icons by http://dryicons.com.