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sweetichigodream
Original Poster
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Hello! CTU v1.9.3569.25056 I wanted to add stencils to one of t-shirts not in basegame, so I studied tutorials, used S3OC to clone package (this one I went on my own). Opened in CTU, it looked fine, the 3d preview shows the content. I worked on them. Spent 2 hours in yesterday. Just stencil and changed colors of patterns. The first filename I saved as is, and then saved another under new name. The second I saved only under new name. Then I fired the game and boom it did not work. Hmm. I opened the files (same files I saved in CTU!) again in CTU and... it did not work. Sorry, we could not find a mesh. I was puzzled, and opened the working file again, of the first. It now shows! So... I wonder: 1. Is filename this important?! Wasn't important when I edited basegame outfits straight in CTU. 2. How can I recover the second file, which exist only as the "new filename". As for 2, I tried to do it myself, by doing a sneak way: renaming the filename as the work clone filename. NO it did not work. Now I am even more puzzled. I am enclosing the packages. Sadly the working file of the Care Bears one is empty as I haven't saved it over. ![]() added more info: I have found what's the problem. "Save" will generate working file. "Save As" will generate file that will say "no mesh". If I go to the Windows Explorer and rename the file there, it works! So I can have custom file names. But how do I rescue the CB one? :P ![]() EDIT: I googled on "save as", CTU and I found out that if I use "save as", in short, it is not same thing. Oooh okay. |
My username here is sweetichigodream, but I am better known as Helena and/or Funny Bunny! :) would love to change username... |
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#2 |
sweetichigodream
Original Poster
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Nevermind, I am redoing it... I will just add this as learning lesson. Even if I wish we would be warned that upon choosing "save as" it is not same thing. :P |
My username here is sweetichigodream, but I am better known as Helena and/or Funny Bunny! :) would love to change username... |
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