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#26 |
Lyralei
Original Poster
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because I'm insane, I also parsed 'ActionData.sData' which supposedly has all the keys and ActionData's of the game. The XML details are also getting parsed into this so it shows up in the pie menu eventually. So it's even inside sData. But I get the feeling that whenever the game turns that into actual interactions, that's where it goes wrong? |
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Last edited by Lyralei : 18th Sep 2020 at 6:00 PM.
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#27 |
Lyralei
Original Poster
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So in my head, this initially should have worked (And Technically I expected it to.) but turns out everything works now! ![]() Tis been a few days, but all I had to change was:
Code:
To:Â* Â* Â* Â* Â* Â* public override void AddInteractions(InteractionObjectPair iop, Sim actor, Sim target, List<InteractionObjectPair> results) Â* Â* Â* Â* Â* Â* { Â* Â* Â* Â* Â* Â* Â* Â* results.Add(new InteractionObjectPair(new DefinitionTalkAboutSewing(sewingSkill), iop.Target)); Â* Â* Â* Â* Â* Â* }
Code:
All it was was the parameter being passed in. Which I also made a definition for as seen in the previous Snippets of code. But somehow this was the key...Â*results.Add(new InteractionObjectPair(new DefinitionTalkAboutSewing(), iop.Target)); now i'm off making more social interactions! Thanks for anyone for the help! ![]() |
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#28 |
TurtleShroom
Lab Assistant
Join Date: Jul 2012 |
Okay, so I downloaded this item and placed it in my game. To test it, started an empty, new World with no Lots and no Sims except my test subject. I opened the Entertainment Items in the Buy Menu and scrolled to the sewing machine, and it was there. I clicked it, and the preview is there. When I move to place it in game, the two green squares are there and the item is invisible. I thought it was your Texture bug, but that would imply the machine still worked. I placed a dining chair to slide up under it, and it "clicked". My Sim could sit in the chair, too. However, when I tried to click in the area that the machine was placed, nothing happened. It was as if the machine, in totality, did not exist at all. What did I do wrong? I made sure to download the newest version like you said. |
------- Jesus loves you and died for you! Your resident prude! A pox on all who remove the "censor blurs" on showering (etc.) Sims! |
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#29 | |
Lyralei
Original Poster
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Quote:
Furthermore, do you have the University EP? There's an interaction that requires that EP but technically it should still work without it. What Patch do you use? Do you happen to have NRaas Error trap as well, and if you do, could you give me the XML file it created? Thank you! | |
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#30 | |
TurtleShroom
Lab Assistant
Join Date: Jul 2012 |
Quote:
I'll test it some day. Until then, here is what I know.
Does it help that I did not use the Sims III Pack version? I put it in as a Package. | |
------- Jesus loves you and died for you! Your resident prude! A pox on all who remove the "censor blurs" on showering (etc.) Sims! |
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#31 |
bubblybunni
Test Subject
Join Date: Apr 2008 |
Hi there, I got the message "There was a problem, couldn't get the settings. System.ArgumentException: An element with the same key already exists in the dictionary" etc what do I do? |
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#32 | |
Lyralei
Original Poster
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Quote:
![]() Now I am trying to fix this, but the major issue I assumed I fixed (Which was when you switch saves). If it isn't, do let me know! ![]() | |
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#33 | |
bubblybunni
Test Subject
Join Date: Apr 2008 |
Quote:
Thank you! |
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#34 |
bubblybunni
Test Subject
Join Date: Apr 2008 |
Hello, Me again. My sim can start a project, but she can't continue. The option is grayed out and it says "another sim is using the table". Also, can the Sim create clothes or only buy items? |
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#35 | ||
Lyralei
Original Poster
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Quote:
Regarding the clothing, I think you were the same person asking this in the comment section, so I'll put my response here as well for others: Quote:
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