#1
22nd Nov 2020 at 6:59 PM
Last edited by Sorceress Supreme : 27th Nov 2020 at
1:43 PM.
Posts: 2,713
Thanks: 1 in 1 Posts
How to place texture files when corverting from TS4 to TS3?
Hi, all. I'm trying to learn how to convert world deco objects from the TS4. I have TSRW, Milkshape (test period), Blender and TS4 Studio. I actually managed to get the mesh of the deco building to show up in TSRW but now I'm stuck. I've done retexturing before but not with this many texture files. The Sims 4 object file comes with quite many textures, more than Sims 3 needs (I think). Also the textures for the shell's windows are seperate image. How do I apply all these textures to make the shell look like it's supposed to?
Edit1: Okay, I found a tutorial for multible textures and see how it goes. Though, the whole thing seems really confusing.