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Mod The Sims Online: 1115
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![]() Read this article for helpful advice about patching and keeping your custom content working! |
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16 Comments / replies (Who?)
, 19 times favourited
, 85 times thanked
Warning !
This mod does not contain new gameplay or new Gameplay objects. In fact the mod does nothing but sitting in memory waiting to be utilized by other mods. So unless another modder pointed you in this direction or you are a modder yourself, you can probably stop reading here. What is this mod ? This mod is a C# Library of Methods and Classes that enable you to implement varios functionality in a simpler way then without it (see Features) Mods that Make use of this Utility ![]()
PuddingFace: Enhanced Vampires (Version: >= 1.02b5) FloTheory: Nosy sims interaction (Version: >= 1.02b4 AutoMenu) How old are You Social Interaction (Version: >= 1.02b4) Usage: For Players: Just drop the Package file into your Mods/packages folder or subfolder For Modders: Extract the dll from the package file and reference it in your assembly. Your Project should now have access to all Utility Functionality. You of course need to put the used package file into your mods/packages folder aswell if you want to use it in game. Policy for Modders Using this mod: Do not include the package in your mods download instead link to this page and give instructions of which version of this mod is required for Players of your mod. Other Uscases While it is not the intended usecase of this mod, you may use it or parts of it in your own mod without my explicit permission. If you are Using code/contend or any derivative code/contend from this mod, add a link to this mod in your mod Description/Credits and give me Credit for it. Any derivative Work has to include a link to this mod. (If youre giving away parts of your mod which contains work based on this mod wait for my permission to do so. In any case every derivative work has to include a crediting link to my mod) Why this mod ? The mods i have created so far all share some similar functionallity that was only achievable through heavy modification of the original methods and classes. So my idea was instead of every mod reinventing all the changes and packaging their own version of the changes, i could just create a common library that my mods would use. After migrating the functionality to the new library i made changes to the methods and classes so that they became more flexible. This new flexibility gave me the idea to open up the mod for everyone who was interested in using similar functionality in their mod(s). Challenges: Be aware that updated versions might require you to change your code slightly, i will however not remove functionality of the mod in updates if not absolutly necessary. I will do my best to keep Compatibility from this version upwards. Features
Future plans: Gathering feedback/listening to suggestions (ongoing) Improve the Documentation and add missing Methods Performance tweaks Work on Easier Accessibility and better flexibility DONT take features away Bugfixing based on feedback If you have feedback or questions feel free to ask them either in the comments or in the mods forum thread Changelog 15.07.2018 Version 1.0.0 Initial Release 18.07.2018 Version 1.0.0
Added SetObjectValue to the Menu Creation and gave an example in the documentation no change of the version number
22.07.2018 Version 1.0.1 Menus:
15.03.2020 Version 1.0.2b1 and 1.02b
07.10.2020 Version 1.0.2b5
Additional Credits: Nraas industries for some insight on their menus PuddingFace for being so nice to do some proof of concept testing and giving feedback TreyNutz for giving feedback on an early prototype of the menu system. Zoe22 and FloTheory for helping to test the Auto Menu feature PuddingFace , Clang2, KittyTheSnowcat and Lyralei for showing their interest in the mod so that i did go through with it rather then dumping it. 85 people have said thanks to Battery for this download. For more information about this creator and their policies or details, click here. Screenshots
Expansion / Stuff Packs Required
![]() You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
Download files
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Multi-Part Download
This is a multi-part download:
Only use one of the *.package files in your game
Download Summary
Quick Guide:
1. Click the file listed on the Files tab to download the file to your computer. 2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file. For Package files: 1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file. 2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.). For Sims3Pack files: 1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder. 2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list. 3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done. 4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.). Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use. Need more help? If you need more info, see:
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