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EA Rickety Stone Pattern Fix: Proper Textures

SCREENSHOTS
3,713 Downloads 684 Thanks  Thanks 53 Favourited 31,065 Views
Uploaded: 5th Jul 2010 at 5:39 AM
Although I don't build as much as I'd like to, when I do build, I build in style. Namely, a style which almost always involves a small building, outhouse, well or wall made of rickety stonework. And EA's "StackStone01Med" pattern just screams haphazard work done by substandard masons! Unfortunately, it also screams inept devs and no quality control.



The pattern looks alright in its default colours, but try changing those to anything even slightly different, and a monster is born - the pattern's horribly sloppy CASt channels bisect bricks, bleed from one stone into the next, and generally look like they were made for a completely different pattern, by a mongoose.
Since I love this pattern so much *cough*, and since I'm always forgetting it's broken until after I've decided to use it and built an entire room around it, I decided it was time it was fixed.


Doesn't it look sexy now? The most noticeable changes I've made are to the shapes of the channels - no more bricks with one end a different colour from the rest, or with a band of a random colour through the middle. I've also evened out the distribution of the channels a little, so your colours are spread more evenly over the pattern; and I've tidied up all the edge bleeding.
I've also fixed the three or four bricks which were two different colours thanks to them being on a seam, and EA being on drugs.

This is not a new pattern, but a fix of an EA pattern; therefore it has four channels and shows up under Rock & Stone, just like the original.
You can see the default colours, as well as a nice eye-hurty lego design to illustrate the old and new channels, below.

Installation:
Once you've installed this fix, existing items which use this pattern won't be automatically fixed - you'll have to CASt them, either to change the pattern to something else and back, or to change one of the colours etc. Even just changing the pattern/colour of another part of the item should update the stone pattern. If you remove the fix, all items will (as far as I can see) automatically revert to EA brokenness.

Additional Credits:
Huge thanks to Delphy, without whose help I'd have got irreparably stuck rather early on in the process.