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Sorry for the delay everyone, I've been very busy in the real world and trying to catch up now. All invites have been sent out.
QBUILDERZ, Xianny, Draik12, & other lot builders:
There are many lots to build, most notably community type lots. Hopefully you can find some that you can have fun with! Also I personally would enjoy lots that fit the look and feel of the original styles but entirely new lots!
Hmm... I may even have a mini challenge for lots brewing...
Lewis_MB:
I would LOVE lots & houses from non-Sims 1 games, I remember being annoyed with SimCity 4 because the closest zoom was not good enough to see the buildings in higher detail.
I would love to see some of the Simville houses, I was really disappointed when they canceled it, but I guess we got Sims 2 out of it!
I think you are right about the cars, I'm not a car fanatic (I'm 30 and I've never had a driver's license!) but I really like the look of the older cars. The cars in Sims 1 were SO much more interesting than Sims 2. With Makin' Magic there was the blimp and the clown car, Old Town and Superstar had two different trollies, vacation had the luggage rack on the SUV
with the luggage, even Superstar had the pink limo with the flamingo hood ornament! To me the Sims 2 cars
still don't compare.
Celebkiriedhel:
I have had that link bookmarked for quite some time now...
Recolors are always wonderful, and honestly I tend to spend about half my time (or more) trying to recolor 'remade' objects to match the Sims 1 originals but I'm much happier just meshing (and that DOES include UVmapping). I can do some basic recolors (more to identify the parts than actually making worthwhile textures) so that the UVmaps will make more sense. At the moment the lack of meshes (and their textures/recolors) to me seems to be the biggest reason why the Sims 1 and other game lots were never done really well. Plus you can give me feedback on if the UVmap needs to be changed to better fit how it will be recolored.
Deluxe Designs:
YAY, another mesher!! We definitely need these! What way do you map your objects? UVmapper pro, classic, or another way?
Personally I'd love to have lots of great recolors for SimNation's new objects, making them appealing to all gamers, not just the "retro sim gamers."
Photographs, meaning screenshots or something else?
Excessive? I have obsessive-compulsive disorder... excessive is a word that is unknown to me...
Original Screenshots from previous games- if anyone has any to offer they will be gladly accepted! I just do not have the time to collect all that are needed (and still have time to mesh), so even if you have one or two we'd love to see them!
Welcome to SimNation!