Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
Quick Reply
Search this Thread
Mad Poster
#51 Old 10th Aug 2008 at 6:49 AM
if i could make a suggestion...what about the way rugs work? You know how if you place a rug on a sloped piece of ground, it'll flatten itself to the ground, not stay level? Is there any way to apply this to a neighborhood object and accomplish your goal that way? The rug goes under the snow texture on a lot, so if you could figure out how to apply the rug's basic characteristics to a hood object, it should go under the snow there too, assuming that snow works the same way in nhood as on a lot.

This probably wouldn't work, but it just sorta appeared to me.

"When life gives you lemons, see the lemons, feels the lemons, BE THE LEMONS!"

Take a look-see, hmm...? Go on, click them:
The Super Mario Project, Nintendorks Island-Celebrating 2 Years Online!
Advertisement
Mad Poster
#52 Old 12th Aug 2008 at 6:26 PM
if rugs can appear in the neighbourhood, this can be a try.
If not, my add the lod90 scenegraphic counterpart into a recolour like how plants are made to appear in the neighbourhood.
Locked thread | Locked by: ThreadMover Reason: Outdated / No Replies
Page 3 of 3
Back to top