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Angelyne: I'm not actually playing this hood (the one I use for building -- because I can't have any hacks installed when I want to package lots). The houses don't have a fixed position, i move them around all the time ... they are meant to fit together in many ways, not just one. I'm happy to hear that it looks like I "put a lot of care in arranging these houses 'just so'", because I didn't =): for the overview screenshot above I really just grabbed the next best lots and put them around, et voilà, they seem to have arranged themselves. And that's how it's meant to work, which is why it's important that they all have the same overall measurements -- not really a modular system, more like a puzzle, but one with many many solutions.
Anyhow, on the screenshot above (NHoodView.jpg) the houses are, clockwise from top:
-- #21 or 22 (unreleased), the one on the street corner with the white/red/black cars in front
-- Rodney's Radio Shack (#13), the yellowish one with the blue awning
-- Hotel Ampersand, directly opposite to that
-- Abandoned Factory (#12 I think), the brick one in the top right corner
-- Public Toilet (part of the "five small complementary lots"), on the corner below the factory
-- #10, three row houses, sticking out/in from the right side of the pic
-- the one sticking in from the bottom is probably #16
-- the one in the middle is this one, the one above that (on the corner) is #08
-- on the opposite side of the street (on the very left of the pic) I only recognize "Look Upon The Orient", whatever number that was, that's the one with the red awning. Red bunch of pixels, respectively (I really wish there was *some* way to get proper neighbourhood pictures out of this game! I'd render them overnight if it had to be). The other ones I think are unfinished/failed anyway.
And I'd like to post more neighbourhood pics too, but i keep running into the 8-picture limit =).
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