Welcome to
Mod The Sims
Online: 1772
News:
Have an account? Sign in:
pass:
If you don't have an account, why not sign up now? It's free!
Other sites: SimsWiki
Reply  Replies: 10747 (Who?), Viewed: 231789 times.
Search this Thread
Old Yesterday, 9:25 AM #10726
JDacapo
Theorist

Join Date: Nov 2011
Posts: 2,231


The sims smoke alarms are realistic in their coverage, but unrealistic in other respects because real life smoke alarms go off whenever the hell they want to. This is why I still don't have a smoke alarm in my room. I hate being jerked awake by a loud alarm only to find that there wasn't any fire - or even a puff of smoke.

Anyway, for Cyjon's Fewer Tourists mod, what is the new minimum for tourist townies? How many need to be created?

My Sims 2 Blog - info and stories

Am I the only one who fogs up her glasses when eating Kung Pao noodles?
Old Yesterday, 10:05 AM #10727
ihatemandatoryregister
Mad Poster

Join Date: Sep 2014
Posts: 4,500
Thanks: 126 in 12 Posts
4 Achievements


I once managed to set off a smoke alarm while boiling hot dogs. I'm not sure how it happened.

I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too!
Old Yesterday, 10:16 AM #10728
CaliBrat
Scholar

Join Date: Nov 2006
Posts: 1,527
Thanks: 2367 in 21 Posts
20 Achievements


I burnt water once. Yep .. shore 'nuff did.

I had put a pan of water on to boil as I was gonna make some box mac 'n cheese. I totally forgot 'bout it until a roommate called me back to the kitchen. The pan was so very, very, veeeery scorched that I almost considered tossin it out, but it is a favorite pan and with a bit of determination (and mom's help) it was saved.

(I am a very good cook and while I can't say that I never forgot somethin cookin before, the majority of the time I do, but this time, well I can't say what happened other than it literally left my mind that I was cookin.
Old Yesterday, 3:59 PM #10729
grammapat
Mad Poster

Join Date: Apr 2008
Posts: 4,398
Thanks: 4 in 2 Posts
1 Achievements


Other than a melted pan, maybe there would not be an actual FIRE. I generally try to burn down the whole house, by wandering off while an actual food item is on the stove - with my personal favorite, lots of grease. How nice that in Sim houses walls,floors,doors,ceilings,don't catch fire. OK, SOMETHING burns on the floor, but as the floor is undamaged, it's probably just dirt.

Namaste
Last edited by grammapat : Yesterday at 4:00 PM. Reason: slight correction.
Old Yesterday, 5:40 PM #10730
Rosawyn
Top Secret Researcher

Join Date: Feb 2005
Posts: 1,931


Quote:
Originally Posted by JDacapo
for Cyjon's Fewer Tourists mod, what is the new minimum for tourist townies? How many need to be created?

As far as I know, there is no real "minimum." I created exactly two, and it works fine, but of course there are usually some hotel rooms left empty. I've been thinking of creating a few more but I haven't yet managed to get around to it.
Old Yesterday, 6:35 PM #10731
maxon
Now what dammit?



Join Date: Nov 2004
Posts: 10,960
Thanks: 7346 in 41 Posts
23 Achievements


Quote:
Originally Posted by JDacapo
Anyway, for Cyjon's Fewer Tourists mod, what is the new minimum for tourist townies? How many need to be created?

For tourists in general = zero - I made Little Carping NPC and townie free and use the noregen hacks. Though I have gradually been adding my own, I have never yet made any tourists. I made Little Carping in 2007 so I think that's probably pretty clear. I imagine with Cyjon's hack, he's simply made it so that the game spawns a lower number of tourists than the regulation 36 - not that there has to be a minimum number (because the game does not require that).

Polgannon: Who Murdered Blaise Penhaligan?
(3rd ed. neighbourhood now available with corrections). Poll: http://strawpoll.me/6689876

Polls: length of neighbourhood play: http://www.strawpoll.me/10908815 & http://www.strawpoll.me/10908842

Thread for yakking about making TS2 stuff
Old Yesterday, 8:45 PM #10732
JDacapo
Theorist

Join Date: Nov 2011
Posts: 2,231


I mean the minimum of tourists required to keep the game from sulking and not generating any on its own. Cyjon's Fewer Tourists mod page states that if you have a game where there are no tourists - like if you use a clean template - then the game won't generate ANY tourists. So you have to make your own tourists.

How do you make the game automatically make its own tourists without you doing anything to make tourists in CAS or using the NPC/Townie Maker? How do you make it so the game just generates tourists the way it generates other townies or dormies when you use clean templates - like when it notices a vacant room?

My Sims 2 Blog - info and stories

Am I the only one who fogs up her glasses when eating Kung Pao noodles?
Old Yesterday, 9:47 PM #10733
maxon
Now what dammit?



Join Date: Nov 2004
Posts: 10,960
Thanks: 7346 in 41 Posts
23 Achievements


TBH JDacapo, I don't know. Tourists normally get created on neighbourhood creation (as do most of the NPCs and townies). I imagine, yes, they would get created when the game calls for them. That's what happens with everything else.

Polgannon: Who Murdered Blaise Penhaligan?
(3rd ed. neighbourhood now available with corrections). Poll: http://strawpoll.me/6689876

Polls: length of neighbourhood play: http://www.strawpoll.me/10908815 & http://www.strawpoll.me/10908842

Thread for yakking about making TS2 stuff
Old Yesterday, 10:19 PM #10734
JDacapo
Theorist

Join Date: Nov 2011
Posts: 2,231


The problem is, according to Cyjon, they don't get created randomly - the game expects there to be a certain number or it won't create any tourists at all.

My Sims 2 Blog - info and stories

Am I the only one who fogs up her glasses when eating Kung Pao noodles?
Old Yesterday, 10:21 PM #10735
maxon
Now what dammit?



Join Date: Nov 2004
Posts: 10,960
Thanks: 7346 in 41 Posts
23 Achievements


And he doesn't mention it on the upload thread? Hmmm ... you'd think that was needed info.

Polgannon: Who Murdered Blaise Penhaligan?
(3rd ed. neighbourhood now available with corrections). Poll: http://strawpoll.me/6689876

Polls: length of neighbourhood play: http://www.strawpoll.me/10908815 & http://www.strawpoll.me/10908842

Thread for yakking about making TS2 stuff
Old Yesterday, 10:22 PM #10736
JDacapo
Theorist

Join Date: Nov 2011
Posts: 2,231


He states that he lowered the requirement, but he didn't specify whether it was to zero or not. Also I don't have the notownieregen mod in right now because I am kinda depending on generated social class townies and the like.

My Sims 2 Blog - info and stories

Am I the only one who fogs up her glasses when eating Kung Pao noodles?
Old Yesterday, 10:45 PM #10737
mdsb759
Scholar

Join Date: May 2010
Posts: 1,519


cauldrons.
need to be claimed in order to be used?
and can be used only by the witch/warlock that claimed them?
anything made from them goes directly to inventory?
ones on unowned lots, would they become unclaimed when any claimers exit lot? or would the claimers still own them when anyone visits the lot?

Apartment Life's "Silent Mode" phone options.
changing one phone changes each phone of the household? or just the one phone?
Old Yesterday, 10:59 PM #10738
Rosawyn
Top Secret Researcher

Join Date: Feb 2005
Posts: 1,931


The cauldrons on the secret witch lots can be used by anyone, as far as I know.
And unless I'm misremembering, yes everything crafted at a cauldron goes directly into the crafter's inventory.
Old Yesterday, 11:14 PM #10739
maxon
Now what dammit?



Join Date: Nov 2004
Posts: 10,960
Thanks: 7346 in 41 Posts
23 Achievements


Quote:
Originally Posted by JDacapo
He states that he lowered the requirement, but he didn't specify whether it was to zero or not. Also I don't have the notownieregen mod in right now because I am kinda depending on generated social class townies and the like.

I use the hack that uses townies for apartment neighbours - avoids too much apartment neighbour generating (or any at all actually).

Polgannon: Who Murdered Blaise Penhaligan?
(3rd ed. neighbourhood now available with corrections). Poll: http://strawpoll.me/6689876

Polls: length of neighbourhood play: http://www.strawpoll.me/10908815 & http://www.strawpoll.me/10908842

Thread for yakking about making TS2 stuff
Old Yesterday, 11:48 PM #10740
ihatemandatoryregister
Mad Poster

Join Date: Sep 2014
Posts: 4,500
Thanks: 126 in 12 Posts
4 Achievements


Quote:
Originally Posted by mdsb759
cauldrons.
need to be claimed in order to be used?
and can be used only by the witch/warlock that claimed them?
anything made from them goes directly to inventory?
ones on unowned lots, would they become unclaimed when any claimers exit lot? or would the claimers still own them when anyone visits the lot?

Apartment Life's "Silent Mode" phone options.
changing one phone changes each phone of the household? or just the one phone?


Cauldrons:
They must be claimed, and can only be used by the claimer. (Other Sims can look into the cauldron, which makes them run to the nearest sink to get a drink.)
Everything made from it goes to inventory. One of Pescado's hacks changes it so a witch hired in an owned business to make witchy items will have their stuff go into the owner's inventory instead.
Unowned lots reset when Sims leave and the cauldrons will become unclaimed.

I think Silent Mode is lot-wide, although I don't remember using it much in the past.

I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too!
Old Today, 2:34 AM #10741
ihatemandatoryregister
Mad Poster

Join Date: Sep 2014
Posts: 4,500
Thanks: 126 in 12 Posts
4 Achievements


On the whole 'smoke alarm' thing, I just accidentally set off the smoke alarm for the entire apartment building. I turned on the wrong burner. Oops.

I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too!
Old Today, 4:31 AM #10742
JDacapo
Theorist

Join Date: Nov 2011
Posts: 2,231


I think cauldrons can be used by anyone of the same alignment.

My Sims 2 Blog - info and stories

Am I the only one who fogs up her glasses when eating Kung Pao noodles?
Old Today, 4:56 AM #10743
BlueAlien
Field Researcher

Join Date: Sep 2011
Posts: 426


Quote:
Originally Posted by JDacapo
The sims smoke alarms are realistic in their coverage, but unrealistic in other respects because real life smoke alarms go off whenever the hell they want to. This is why I still don't have a smoke alarm in my room. I hate being jerked awake by a loud alarm only to find that there wasn't any fire - or even a puff of smoke.



And then they don't go off when the room is so full of thick black smoke that you still can't breathe even when you go out the back door. I used to have one of those combination microwave/convection ovens, and once accidentally put some frozen garlic bread buns for 20 minutes on microwave instead of regular. Not a squeak from the fire alarm as I carried the resultant glowing "coals" outside and dropped them in a puddle, with black smoke billowing out around me, and more black smoke billowing out the front door. It took us about half an hour to clear it out, with doors open front and back, and in all that time the smoke alarm had not the slightest thing to say to us.

But the following day it went off as I was making toast, no smoke in sight.
Old Today, 6:17 AM #10744
Rosawyn
Top Secret Researcher

Join Date: Feb 2005
Posts: 1,931


What determines if a sim gets a "learned how to make" memory for a given food? I was recently confused when my sims didn't receive memories for learning to make hamburgers, as I'd assumed there was some sort of skill requirement cutoff and that hamburgers would be over the threshold. Guess not, tho.
Old Today, 6:18 AM #10745
JDacapo
Theorist

Join Date: Nov 2011
Posts: 2,231


Looks like it's safest if people sleep in shifts then - at the very least, they would KNOW if there is a fire.

My Sims 2 Blog - info and stories

Am I the only one who fogs up her glasses when eating Kung Pao noodles?
Old Today, 6:19 AM #10746
ihatemandatoryregister
Mad Poster

Join Date: Sep 2014
Posts: 4,500
Thanks: 126 in 12 Posts
4 Achievements


Quote:
Originally Posted by Rosawyn
What determines if a sim gets a "learned how to make" memory for a given food? I was recently confused when my sims didn't receive memories for learning to make hamburgers, as I'd assumed there was some sort of skill requirement cutoff and that hamburgers would be over the threshold. Guess not, tho.


I think it has to be above a certain cooking level - 4 or 5 IIRC.

I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too!
Old Today, 6:40 AM #10747
joandsarah77
Needs Coffee



Join Date: Oct 2007
Posts: 21,841
Thanks: 4436 in 49 Posts
21 Achievements

View My Journal


Quote:
Originally Posted by Rosawyn
What determines if a sim gets a "learned how to make" memory for a given food? I was recently confused when my sims didn't receive memories for learning to make hamburgers, as I'd assumed there was some sort of skill requirement cutoff and that hamburgers would be over the threshold. Guess not, tho.


So long as the food isn't burnt they should get the memory.

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Old Today, 7:08 AM #10748
kamoodle5
Forum Resident

Join Date: Aug 2016
Posts: 712
Thanks: 318 in 23 Posts
5 Achievements


Quote:
Originally Posted by BlueAlien
And then they don't go off when the room is so full of thick black smoke that you still can't breathe even when you go out the back door. I used to have one of those combination microwave/convection ovens, and once accidentally put some frozen garlic bread buns for 20 minutes on microwave instead of regular. Not a squeak from the fire alarm as I carried the resultant glowing "coals" outside and dropped them in a puddle, with black smoke billowing out around me, and more black smoke billowing out the front door. It took us about half an hour to clear it out, with doors open front and back, and in all that time the smoke alarm had not the slightest thing to say to us.

But the following day it went off as I was making toast, no smoke in sight.


I once tried to microwave a bag of popcorn that was three months past its due date. I stupidly left the kitchen to read something while waiting, and then I turned around to find the room covered in smoke. The popcorn didn't pop at all but rather got singed. The smoke detector in the kitchen was a little late on that accident.

Other than that, that darn thing always blared at even the slightest hint of "smoke". We put it out of its misery for good and haven't had it back up in the kitchen since.

Check out my profile for homes and community lots ready for download: My Homes and Stuff
Reply


Section jump:


Powered by MariaDB Some icons by http://dryicons.com.