Welcome to
Mod The Sims
Online: 2314
Have an account? Sign in:
If you don't have an account, why not sign up now? It's free!
Other sites: SimsWiki
Reply  Replies: 0 (Who?), Viewed: 6071 times.
Search this Thread
Old 13th Feb 2019, 11:27 AM DefaultCan't Import to TSR Workshop Due to Wrong Vertex Count #1
Original Poster

Lab Assistant

Join Date: Sep 2014
Posts: 159

Hi. I'm sure this question's been asked before but what I found were posts that were several years old.

I have a dress that I'm trying to import to TSR Workshop and I keep getting a message that says the thin group has 422 vertices and it expects 427. So, I imported my mesh back into Blender (which is what I've been using), added five vertices so the vertex count was 427, imported it into Milkshape so I can assign the joints, exported my mesh (all five groups, of course) as a .wso file, then when I tried to import it, I got the same message! Somehow, Milkshape ate five vertices. How can I maintain the vertex count from Blender to Milkshape to TSR Workshop? Any help would be appreciated. I've been at this for hours and hours.

Section jump:

Powered by MariaDB Some icons by http://dryicons.com.