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What the hell is this shader crap that keeps happening to my mesh edits?
I keep things simple, I clone my CAS parts with S3OC, extract the assets with S3PE, edit with Milkshape and GIMP, then put the thing back together with S3PE.
So why is this happening?
Mesh editing is virtually impossible with Milkshape, but there's no alternative so it'll have to do. How others do it is well beyond me.
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my dumb Discord server if you're into the whole procrastination thing. But like, maybe tomorrow. )