#1
11th Oct 2013 at 2:35 AM
Last edited by ShadowsMystery : 11th Oct 2013 at
3:58 AM.
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Lines appearing on edges of object
So, I've been working on this bar stool all day (an edited version of a FT bar stool), and one fix led to another problem that needed to be fixed, and so on and so on. And just when I thought it was done, I noticed that, in game, these thin lines appear along the edges of the seat (as shown in the pic) and only go away if you zoom in really close. I'm thinking it has to do something with the UV map, as the stool was fine until I created new maps and textures, but I'm so new to doing UV maps, I have no idea what I did wrong. Help?
A complete list of what I've done so far:
-deleted the glass and metal backing
-fixed the back of the seat (where the metal backing was against the frame)
-deleted the glass subset, textures, etc.
-made the seat cushion recolorable
-created new UV maps with 3ds Max
(as a random side note, is a 512 texture too much for the cushion?)