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Test Subject
Original Poster
#1 Old 8th Feb 2011 at 6:54 AM
Default Skintone Question - How To Add Details To Neck?
I working on a skin tone that requires detail on the sides of the neck (the Trill species from Star Trek), but I can't figure out where to place it so it appears properly in game.

This is what I've been working on:



This is an example of what I'm approximately trying to get:



Any help would be very much appreciated! Thanks!
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Sockpuppet
#2 Old 8th Feb 2011 at 9:18 AM
maybe this helps?
Attached files:
File Type: rar  femalefullbodyuvmap.rar (90.9 KB, 16 downloads) - View custom content
Test Subject
Original Poster
#3 Old 8th Feb 2011 at 9:58 AM
I think that should probably help a lot, thanks! Do you happen to have one for the face as well?
Field Researcher
#4 Old 8th Feb 2011 at 11:04 AM
Here is for face. If you're using photoshop a good technique is to put the Uvmap as upper layer and then set its mode to Lighten, or if the layer behind is too light then invert the Umap and set it to darken.
Attached files:
File Type: rar  UVmapafFace.rar (495.1 KB, 11 downloads) - View custom content

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Test Subject
Original Poster
#5 Old 8th Feb 2011 at 11:14 AM
Thank you so much--I really appreciate it! :D
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