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- How to assign bones properly on Milkshape and Blender?
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- How to assign bones properly on Milkshape and Blender?
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http://modthesims.info/t/462641
Then you wanna read here...
http://www.modthesims.info/showthread.php?t=179177
And you definitely want these 3 by CatofEvilGenius!
http://modthesims.info/browse.php?t...&gs=1&f=38&gs=1
Now go learn and have fun.
Posts: 1,073
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Ok..so you'll need this... http://modthesims.info/t/462641 Then you wanna read here... http://www.modthesims.info/showthread.php?t=179177 And you definitely want these 3 by CatofEvilGenius! http://modthesims.info/browse.php?t...&gs=1&f=38&gs=1 Now go learn and have fun. |
Thank you,I actually managed to fix the t-pose by removing the body and reimported it from the gmdc file. Do any of them mention how you could fix the outfits leaving the sim's body whenever they move around?
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Your new outfit needs to have the same bones, assigned the same way as the body of the age you are making.
When I was looking up tutorials for you, I found this one..but it is about hair. Though you'll find useful information, so take a look..
https://serenity-fall.dreamwidth.org/1813.html
I wish someone knows of a body bone assignment tutorial, because even though *I* know how, explaining it is rather complicated! More complicated than actually assigning bones.
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Well, if the new clothing is not assigned to the proper body bones, it won't move along it. Your new outfit needs to have the same bones, assigned the same way as the body of the age you are making. When I was looking up tutorials for you, I found this one..but it is about hair. Though you'll find useful information, so take a look.. https://serenity-fall.dreamwidth.org/1813.html I wish someone knows of a body bone assignment tutorial, because even though *I* know how, explaining it is rather complicated! More complicated than actually assigning bones. |
Thank you for the tutorial,i'll try looking and asking around for any tips or tutorials explaining how body assignments work because i'm still confused about them but that tutorial looks helpful.
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The tutorials explain the method in more detail.
My stories: Anna's diary - Memories are forever - Little Fire Burning
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Good luck if you start out with an OBJ - I've done some bone assignments to full-body OBJs and it's a nightmare...
My stories: Anna's diary - Memories are forever - Little Fire Burning
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Posts: 12,931
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My stories: Anna's diary - Memories are forever - Little Fire Burning
Posts: 1,073
Thanks: 134 in 4 Posts
I actually from-scratch assigned my first body mesh (a conversion from adult to child), because I probably skipped some very important details that would've made things much easier... I've made clothing meshes since, but they're few and far apart (time-wise), and I prefer making other things. They're just one of the things I struggle doing. I know the principles and the how-to's behind clothing meshing, but anything above infant (which, weirdly, I can manage most of the time) I prefer not to do. But bone assignments from scratch for accessories and hair - no problem! I think I just got an aversion for the whole bodymeshing thing way back when. Or perhaps it's just the fact that I've never bothered learning Milkshape properly. I hate the meshing tools in that program, and except for simple adjustments, I do most of my meshing in other programs and import to MIlkshape later. Not so easy to do that with body meshes... |
What makes bone assignations so hard to do? I'm not trying to say that's easy to do,i'm just curious because when I tried to I got t-pose arms with the head detached from the mesh and outfits leaving the sims' bodies.
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The how-to is easy. The difficult part is to get everything right, and sometimes it can be a lengthy process if you have a lot of assigning to do, or if there's a complicated area. |
Do you have any examples to show how difficult it could be?
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I'd assume high-poly meshes and meshes with geometry in strange places that don't quite go together with the setup of the TS2 skeleton are challenges, too.
As long as you're working with ingame meshes, it shouldn't be too hard.
My stories: Anna's diary - Memories are forever - Little Fire Burning
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Now I know better than starting with an obj mesh...
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The only time I had to do bone assignment completely from scratch, was like you simmer22...one of my very first one. I was making a doll, using the infant mesh, but had it as an obj. I had to import the teddy bear, and move it aside (out of the way) and try to imitate all bones...That took long. And if I remember well, someone came to my rescue, a much more experienced mesher (probably Rebecah) to fix the chin/mouth part that went crazy when a toddler interacted with it. (as you can see, it is extremely ugly.) Now I know better than starting with an obj mesh... |
You've done most of that by yourself? Great job, I really need learn more about bone assignments unfortunately I can't find any reliable sources to learn from.
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I know, it is terrible that there don't seem to be a tutorial dedicated to this. I have learned bit by bit, trials and errors. But the hair tutorial I linked? This should get you started. because it basically tells you why and what to assign and where. Click here, click there..the bone colors, the fact that you can tell a vertice to be assigned to more than one bone etc. |
I could always learn from the more experienced creators. Do you prefer working with Sims 2 or 3? 3 is too slow to me.
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I prefer creating for TS2, probably because I'm used to it, because I play the game more (it's friendlier to my computer, TS3+4 lag like crazy), and because I've been creating various items since 2007-ish, so I've accumulated a lot of knowledge in SimPE, Photoshop, and at least 4 different meshing programs over the past 11 years.
My stories: Anna's diary - Memories are forever - Little Fire Burning
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