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Old 13th Aug 2018, 10:39 PM DefaultTexture images on new projects are the wrong size, what do I do? #1
Kestin
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When I start a new project in BodyShop, all the texture images in the project folder are reduced to 256x256 for some unknown reason...which is utterly baffling, because up until a short time ago, they always came out 512x512. This started happening in the middle of working on an upload for catchup2018 and I had to go into SimPE to get the proper textures to work with. Back then it only occurred when I cloned my own previously imported custom content, but now it's happening with all projects, even ones based on Maxis stuff. What can I do to fix this? I don't know what could have caused it. Should I just redownload BodyShop entirely?
Old 13th Aug 2018, 10:50 PM #2
simmer22
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Old 14th Aug 2018, 12:45 AM #3
Kestin
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I already tried the process in the first link when it first started happening. The second link seems to be for Mac users.
Last edited by Kestin : 14th Aug 2018 at 3:12 AM.
Old 4th Oct 2018, 3:59 PM #4
kluless
Test Subject

Join Date: Nov 2008
Posts: 49


I was having the same problem, after installing M & G, I was using the M & G Bodyshop but I hadn't updated the Graphics Rules.sgr file in the M & G folder. Just updated that file and it's all working again.
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