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Old 15th Apr 2018, 7:00 PM #2502
matrix54
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New meshes for the Sims is fine. Much better than getting a few RESKINS like in FPS games. New objects in a stuff pack can give you an entirely new way to play the game.

For example - Outdoor Living in TS3. While the execution could have had a little more work (it lacks architectural pieces to make outdoor spaces really stand out, same with Perfect Patio), we never got an outdoor stuff pack of that magnitude before. Traditionally, outdoor spaces were extras in other packs, like Seasons, but Outdoor Living actually brought them to life. Not just functionally but asthetetically.

Sure, you can put a KITCHEN refrigerator and KITCHEN counters and a LIVING ROOM fireplace in your yard, and it’ll look hideous. Outdoor Living makes the space look intentional, not incidental.

The problem, like many stuff packs, is that they don’t take a theme and run away with it. They don’t fill in games that are otherwise needed. That’s why I mentioned architecture. Imagine the gardens we could have if we got several structures that made backyards appear to have built in looks to them, like stone fencing, modular floor shapes that make patios look like they have curves, stone plants for the sides and trims of gardens, or even actual pergolas. Instead we got decorative lemonade and a an easel. What fun!

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Last edited by matrix54 : 15th Apr 2018 at 7:29 PM.
Old 16th Apr 2018, 12:38 AM #2503
Jo-Anne
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Quote:
Originally Posted by Unsearchably
Sims 3 had CASt and people still bought the stuff packs. Even Diesel stuff which was 90% retextures.

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Old 22nd Jun 2018, 3:15 PM #2504
Ive
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So a thought....

Since the 2 latest stuff packs are usually bundled together with the latest Game Pack, what will the next be?
Because I'm wondering if they'll include the pack that must not be named in a bundle when it has requirements. Would it be a game pack that plays into pets? Would MFP be left out of a bundle?

TS3 aliens? Finally! Now give us OFB and proper apartments, damnit! - EA, you are breaking my heart. - I give up.
Old 22nd Jun 2018, 3:33 PM #2505
Citysim
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I've lost the meaning of the difference between a GP and a EP, I guess all it means is one is half price and other isn't, anyway possibly farming could be on the cards...
Old 22nd Jun 2018, 10:12 PM #2506
Menaceman44
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Game packs are more tightly themed and focussed on a single topic. Expansions tend to be more open ended, which in this iteration, doesn't seem to be a good thing.

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Old 22nd Jun 2018, 10:24 PM #2507
mixa97sr
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Seasons shouldn't have been an expansion pack by that logic. But they indeed somehow managed to broaden it yet still keep it of the same theme, like with TS2 and TS3 EPs. They did not slip in 10 different things with this one as far as I can see.

Btw, those prerendered or staged promo-images of seasons EP looks like my usual Sims 2 gameplay :P
Old 22nd Jun 2018, 11:04 PM #2508
hiabara
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Quote:
Originally Posted by Citysim
I've lost the meaning of the difference between a GP and a EP, I guess all it means is one is half price and other isn't, anyway possibly farming could be on the cards...
I definitely think farming should be a GP. Considering how EPs and GPs are done I think GPs are the better way to go.
But I also think we won't get it this year. Grant just had the poll about farming and if they actually work with this poll then they should be considering now how to implement farm animals and which creepy new mascot full-body costume can get along with it
Old 22nd Jun 2018, 11:31 PM #2509
Candacis
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I already made a suggestion in another thread:

Anyway, about future packs, I believe, a farming GP could be possible. I think, farming is very popular. They could go multiple ways with this, like a vinery, or horses, or lifestock etc. A world like Monte Vista or Appaloosa Plains would be suitable for that. But I doubt this will be the next GP, because Grant is only now making polls about this.
Since we are still in summer, I could imagine another vacation GP like the Sunlit Tides world from Sims 3, concentrating on beaches and maybe running a hotel/resort. Would fit the summer timeframe we are in right now.

I still really hope that they will move away from the always cool/hip/bright themes and make room for some more challenging content. I would welcome some Crime pack with the return of the burglar, or some Off the Grid stuff.

So, beach vacation is my guess. Unless they don't want to release 2 vacation GPs back to back. I could also imagine a GP centered around Late Night/Dating.

edit:

I looked at some threads about the Laundry Stuff Pack and there are some curious object descriptions that made other people think that we will get a Magic GP. It might just be Graham teasing us, but a lot of the laundry stuff descriptions are about magic, or plain magic spells. Maybe Makin' Magic from Sims 1 is coming back.
Last edited by Candacis : 23rd Jun 2018 at 4:12 PM. Reason: some new thoughts
Old 23rd Jun 2018, 5:37 PM #2510
SusannaG
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I have a feeling Witches are coming, but we'll see.
Old 23rd Jun 2018, 5:38 PM #2511
lil bag2
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I have a feeling they won't just because that's exactly what I wanna see XD

The Receptacle still lives!
Old 23rd Jun 2018, 7:25 PM #2512
Candacis
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Quote:
Originally Posted by SusannaG
I have a feeling Witches are coming, but we'll see.


I'm really curious how they would implement Witches and magic. I normally don't play with all the supernatural stuff, but I was surprised how much I liked the Vampire GP.
I hope, they only add Witches and really concentrate on those and not the ton of other lifestates from Sims 3 Supernatural.
Old 23rd Jun 2018, 9:13 PM #2513
mixa97sr
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I want lifestates. Witches that are superior in magical power to normal sims by their genetics (which means more magic spells and quicker learning plus few basic spells every witch can cast by default and sim cannot). But I also want my normal sims to be able to pursue arcane arts This would also be great opprtunity to add some mystical plants and animals that sims can use as ingredients for elixirs and components of spells. Basically sims making magic with witches, if that makes sense.

But oh my... Sims MM is so much more! It's gnomes coming to life, quirky NPCs, shady skeleton services, equally sad cousin of Tragic Clown, Flamingo dancers, magic beanstalk, Will's giant sim form, magic duels, magic currency, magician shows, minigolf, scary cart rides, charms, winemaking, dragon pets, fortune telling booth, snake charming, bee hives, gargoyles, donkey heads, death from toadification, child spells, new claire the bear interactions, recipes, baking and more... damn how interesting 18 years old game still is :D

EDIT: I just now realised how content packed each TS1 EP is. Unleashed, Superstar and Making Magic are the best ones, with Hot Date and Vacation following a bit behind, and then Livin Large and House Party somewhat lacking, but still entertaining.
Old 23rd Jun 2018, 9:21 PM #2514
lil bag2
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Quote:
Originally Posted by Candacis
I'm really curious how they would implement Witches and magic. I normally don't play with all the supernatural stuff, but I was surprised how much I liked the Vampire GP.
I hope, they only add Witches and really concentrate on those and not the ton of other lifestates from Sims 3 Supernatural.


Honestly, if they so it just like vampires, where new powers and weaknesses are unlocked as you improve your skill, that'd be nice.

But PLEASE let children do magic. Supernatural kids are always so neglected in these games lol

The Receptacle still lives!
Old 23rd Jun 2018, 11:25 PM #2515
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I feel like if Witches were to be done properly (with magic, potions, duels, brooms, magic world and what not) it would need to be an expansion, not a game pack. There is so much more to magic users/witches than vampires, so me thinks it would be difficult to fit all that in a game pack. Unless of course, they give us a "compact experience" with a game pack seeing as how most people are against dedicating an entire expansion slot to magic/supernatural themes.
Old 24th Jun 2018, 8:57 AM #2516
Candacis
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Since they did a separate pack for Vampires, I have the feeling that they will rather do gamepacks for supernatural themed content. One for vampires, one for witches etc.
Honestly, I find this a better approach than an expansion. Expansions in Sims 4 tend to be rather broad in scope. I fear neither witches nor fairies nor dragons nor spells etc. would get an in-depth treatment that way. But I'm one of those that disliked Sims 3 Supernatural.
Old 24th Jun 2018, 12:04 PM #2517
matrix54
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Quote:
Originally Posted by mixa97sr
I just now realised how content packed each TS1 EP is. Unleashed, Superstar and Making Magic are the best ones, with Hot Date and Vacation following a bit behind, and then Livin Large and House Party somewhat lacking, but still entertaining.


Notice how as time went on, EPs got more and more content? Livin’ Large has a lot of content, but no real features. It’s a nice expansion, but it doesn’t shake up the game like Unleashed does. A few packs later and Makin Magic changes the whole game entirely.

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Old 24th Jun 2018, 3:31 PM #2518
mixa97sr
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Yup. Making Magic and Superstar are their own whole games, not at all what Sims 2's standard for an EP was (except for OFB, which introduced a whole new engine). Sims 3 had a nice standard for EP's as well, feature packed, but not completely game changing. I still don't see how TS4 EP's can compare... they feel more like a world set, or some bigger bundle from Sims 3 store.
Old 25th Jun 2018, 3:43 PM #2519
daisylee
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I keep waiting for Clint's review. I always enjoy them and think he is spot on usually.

edit: oops, I put this in the wrong thread. Just saw the review. It is nice to see him so pleased about the new EP.
Last edited by daisylee : 25th Jun 2018 at 7:37 PM.
Old 25th Jun 2018, 3:58 PM #2520
Enjoji
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Quote:
Originally Posted by daisylee
I keep waiting for Clint's review. I always enjoy them and think he is spot on usually.


I've been refreshing YouTube for a while now, just waiting for the video to pop up, lol!! Clint stated on Twitter that this is the longest review of a sims game that he's done since his review for The Sims 3 Seasons! It seems like he's been enjoying it.... even though he does have a soft spot for season-based gameplay, I'm hoping he'll still be fair in his review....

...Titanium white...
Last edited by Enjoji : 25th Jun 2018 at 5:34 PM.
Old 25th Jun 2018, 4:37 PM #2521
matrix54
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Quote:
Originally Posted by mixa97sr
Yup. Making Magic and Superstar are their own whole games, not at all what Sims 2's standard for an EP was (except for OFB, which introduced a whole new engine). Sims 3 had a nice standard for EP's as well, feature packed, but not completely game changing. I still don't see how TS4 EP's can compare... they feel more like a world set, or some bigger bundle from Sims 3 store.


TS2 was mostly about depth and connections between each expansion pack that made the experience so rich. Like, with freetime - when you play it, content from way back to University carried over. Everything felt whole and interconnected.

TS3 has a lot of content, but the issue is the content being disconnected from everything else or duplicated. A prime example is the soccer ball from University being counted towards Jock influence, as well as base game sports activities, but actually playing soccer when Seasons was installed wasn’t, along with any other sports.

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Old 30th Jun 2018, 5:52 PM #2522
SneakyWingPhoenix
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I have a feeling the next GP will be about Bands, but I might be far off.

P.S. Sorry for my bad english.
Old 30th Jun 2018, 7:00 PM #2523
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Quote:
Originally Posted by SneakyWingPhoenix
I have a feeling the next GP will be about Bands, but I might be far off.

Bands? As in... musical bands? Why would you think that? That sounds like something only a handful of people want. Plus that would be better off as a secondary feature of an expansion pack, rather than having an entire game pack dedicated to it.
Old 30th Jun 2018, 7:53 PM #2524
SneakyWingPhoenix
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We got spa day as a game pack, which is a glorified stuff pack. A Game Pack orientated at musicians could include more instruments perhaps than the casual bass, drums, electrical piano or guitar. Maybe even a singer.

P.S. Sorry for my bad english.
Old 30th Jun 2018, 11:10 PM #2525
hiabara
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Quote:
Originally Posted by Teostar
Bands? As in... musical bands? Why would you think that? That sounds like something only a handful of people want. Plus that would be better off as a secondary feature of an expansion pack, rather than having an entire game pack dedicated to it.
And that's the thing that makes it likely

I honestly have no idea about the next GP (and I actually think we'll get a SP next). I read the theory about music as well because a tweet from a few weeks ago hinted at something music-related iirc? And so far we only have guitar, piano, violin and pipe organ. Some more instruments like drums, flute, keyboard piano, bass, saxophone etc could be neat. Not really something I would consider a priority, but I could totally imagine them doing it and dedicating a whole pack to it.
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