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Old 10th Feb 2019, 12:10 AM #176
jje1000
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Quote:
Originally Posted by AGuyCalledPi
These are all the links I have off MTS. They discuss the precomp file but not specifically how to modify it.
http://www.moreawesomethanyou.com/s....msg551704.html
http://www.moreawesomethanyou.com/s...,15034.150.html


Interesting, the second link talks about finding the original precomp file lol- looks like if you have the CD, you can grab it from there.
Old 10th Feb 2019, 1:37 AM #177
AGuyCalledPi
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I have a disc copy from 2010. It won't have the original precomp but it'll be pre-Late Night at least. Of course I could always find a kind internet communist willing to supply me with an unpatched version of the game. Not sure if it's worth the bother, though, because I don't see it resulting in anything other than a crash to desktop.

Look out for BRIDGEPORT'88 - it's the hottest new show on YT this season!
Already renewed for '89!

(Oh, and follow me on my Tumblr.)
Old 10th Feb 2019, 3:47 AM #178
jje1000
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Still worth a try, IMO.

Who knows what sort of strange coding duct tape holds TS3 together?
Old 11th Mar 2019, 2:11 PM #179
jje1000
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So another thing- anyone interested in digging into the game's camera system?

I wonder if it could be improved?
Download - please read all instructions before downloading any files!
File Type: zip Camera Tuning.zip (7.8 KB, 5 downloads) - View custom content
Last edited by jje1000 : 11th Mar 2019 at 2:52 PM.
Old 11th Mar 2019, 5:59 PM #180
AGuyCalledPi
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Yeah I've tried. But I couldn't find the config files for it. I'd like to change some values to make the Live Mode camera more flexible.

Look out for BRIDGEPORT'88 - it's the hottest new show on YT this season!
Already renewed for '89!

(Oh, and follow me on my Tumblr.)
Old 11th Mar 2019, 6:18 PM #181
Giga
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@jje1000 Better how? There are a lot camera mods even here. Is there something specific that is bothering you?

That being said, I did ended up making my own e.g I never liked how short the zoom out distance was in map view and on lot, I wanted to go even lower when zooming in to the ground etc.

@AGuyCalledPi What do you mean? That is the file you edit and then you pop it in your downloads folder?
Old 11th Mar 2019, 9:24 PM #182
jje1000
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Quote:
Originally Posted by AGuyCalledPi
Yeah I've tried. But I couldn't find the config files for it. I'd like to change some values to make the Live Mode camera more flexible.


Lucky for you I have the game's camera XMLs attached.

Quote:
Originally Posted by Giga
@jje1000 Better how? There are a lot camera mods even here. Is there something specific that is bothering you?


In general- I'm curious to see what people have discovered in the file.
Old 11th Mar 2019, 9:45 PM #183
AGuyCalledPi
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Definitely going to have a dig around it now. Thanks!

Look out for BRIDGEPORT'88 - it's the hottest new show on YT this season!
Already renewed for '89!

(Oh, and follow me on my Tumblr.)
Old 12th Mar 2019, 2:01 PM #184
Giga
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I just compared mine to the original, I had modified 33 lines. This was years ago so I cannot remember all the things I changed or if all 33 are even meaningful changes. One thing that was an important thing to me, was that I can zoom out on a lot to see it as a map view, without going to map view. Then I wanted to make map view zoom farther away. And then of course extremely close zoom in and wider, watcha call it, rotation on camera up and down direction?
Old Yesterday, 2:50 AM #185
blakegriplingph
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Quote:
Originally Posted by AGuyCalledPi
I have a disc copy from 2010. It won't have the original precomp but it'll be pre-Late Night at least. Of course I could always find a kind internet communist willing to supply me with an unpatched version of the game. Not sure if it's worth the bother, though, because I don't see it resulting in anything other than a crash to desktop.

What about the leaked version which was released by RELOADED? Not that I'd advocate warez though, and idk about MTS's policy on leaked content, but it would be interesting to compare any (subtle) shader differences.
Old Yesterday, 3:19 AM #186
AGuyCalledPi
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Sure, I could try it. To get entirely back on topic, however, I've been having pretty serious and visually jarring issues with Reshade lately that I haven't been able to explain or solve in any way. And yes, this is one of the reasons it's been taking me 9 months to produce another episode of Bridgeport'88. I've had to lobotomize Reshade which means no more depth of field and ambient occlusion effects, though, thankfully, the AO method discussed in this thread can fill in the gaps to some degree.

Look out for BRIDGEPORT'88 - it's the hottest new show on YT this season!
Already renewed for '89!

(Oh, and follow me on my Tumblr.)
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