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Object apears sunken bellow the surface
As my first try at object modling, I've tryed to do a phaser weapon object.
The problem I'm having is that the object in game is allways a bit bellow the surface, instead of staying on to of the surface.
Does anyone know how to set the placement height of the object or something like that?
The object was cloned a simple object (rubber duck) with a MODL only.
I imported the MODL in Blender, replaced the shape with my phaser model, and exported back and packaged it.