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Lab Assistant
Original Poster
#1 Old 24th Oct 2005 at 9:18 AM Last edited by BitzyBus : 24th Oct 2005 at 2:45 PM.
Default 3dsMax viewport problem (fixed)
I have this annoying problem when using 3dsmax and I wonder if someone know if there is a solution?
The meshes gets sort of a transparent black looking flickering and the textures get shimmering strange fields thats comes and goes when you move around... It looks fine in the game and also if I render but it's very hard to work on the meshes with this problem.
I have a few pics here, it's not easy for me to explain this problem but maybe someone who uses 3dsmax knows what I'm talking about..?

Edit: I think I solved it, I changed the display driver to OpenGL and that seems to have corrected the issue
Screenshots
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