Dividing world layers in areas instead of type of item.
Hey. Lately (past 2 months), I've been making a medium world, with a downtown area, and harbour, a Malibu-type area, etc, etc. However, I divided the layers in the areas of town
http://i1202.photobucket.com/albums...eira/layers.png
instead of by type of item
http://simswiki.info/images/5/5b/CA...LayerActive.jpg
I've heard that it's better for performance if decorations, etc, are in their respective layers. Will my world performance be worse because of this, or it's just unproven worry?