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'Messy' meshes when in game?
Sorry if this has been asked before, but I couldn't find anything on it (or maybe I'm not using the right search terms).
Messy as in:
1) You can see all the cuts; pieces you stack atop each other has a moving reflection sort of thing when you zoom in/move the camera. For example, if I made a table and the legs went a bit inside the tabletop, you could see that via weird reflection-like things even when the pieces aren't transparent.
2) While in Wings 3D I made it all nice and hard (set the 'hardness' to 'hard' on the edges command--selected smooth shade too to test how it looks), and it looked that way in
SimPE too. When it got into the game, it looked horrible. Besides the visible interlinking parts, it looked 'soft' and really ugly. Like a rejected fluffy desk.
I'd give a screenshot but I'm in midst of trying to find out which object has crashed my game.
How can I fix this?