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Test Subject
Original Poster
#1 Old 13th Jul 2018 at 8:11 PM
Video Camera issue...
Hi everyone ; i'm writing this right now cause i need help , you might not know but i'm a "machinima maker" (sims 2;sims 3) (you can check on my channel the way i record : https://www.youtube.com/channel/UCb...r3xBwDZ_aF42NHQ)

So if you did check , you can see the way the camera is smooth and stuff ; and i obviously changed the "firstpersoncamera" settings but in the sims 4 , it doesn't show the same way , it doesn't even have explanations. So this is the sims 2 "firstpersoncamera" settings i have :



#-----------------------------------------------------------------------------#
# First Person Cameras #
#-----------------------------------------------------------------------------#

#------------------------------------------------------------------------------
# The following parameters may be set for first person
# controllers using the following syntax...
#
# setparam <param> <value>
#
# <param> is a text name from the following list.
# <value> is a single floating point value.
#
# mouseheadingsensitivity - Scales the mouse heading value to control how sensitive
# the mouse feels in the left right direction.
#
# mousepitchsensitivity - Scales the mouse pitch value to control how sensitive
# the mouse feels in the up down direction.
#
# maxvelocity - Limits the velocity when moving using up,down,left,right.
#
# orientationminchange - Sets lerp smallest step possible for changing orientation.
# orientationsteps - Sets lerp number of steps to take for changing orientation.
#
# translationminchange - Sets lerp smallest step possible for changing position.
# translationsteps - Sets lerp number of steps to take for changing position.
#
# velocityminchange - Sets lerp smallest step possible for changing velocity.
# velocitysteps - Sets lerp number of steps to take for changing velocity.
#
# fovminchange - Sets lerp smallest step possible for changing FOV.
# fovsteps - Sets lerp number of steps to take for changing FOV.
#
# gravity - Sets the gravity acceleration when falling.
#
# upperpitchlimit - Limits the pitch to <value> up of forward.
# lowerpitchlimit - Limits the pitch to <value> down of forward.
# headinglimit - Limits the heading to <value> left/right of forward.
#
# mincameraheight - min camera height
# maxcameraheight - max camera height
#
# velocitysensitivitymin - smallest amount velocity is scaled by at closest zoom. defaults to .25
# or velocity is scaled by this amount to 1, from closest to farthest.


#------------------------------------------------------------------------------
# Free moving first person camera.
camera "CameraMan" CameraMan
fov (20 25 30 35 40 45 50 55 60 65 70 75 80 85 90)
clip 0.15 2000

setparam defaultminchange 0.5
setparam mouseheadingsensitivity 0.0005
setparam upperpitchlimit 35
setparam lowerpitchlimit -80
setparam orientationminchange 0.0001
setparam orientationsteps 100
setparam fovminchange 0.000
setparam fovsteps 100
setparam mincameraheight -3
setparam maxcameraheight 50
setparam translationminchange 0.0
setparam translationsteps 100
setparam maxvelocity 5
setparam velocitysensitivitymin 0.1
setparam velocityminchange 0.1
setparam velocitysteps 5
setparam ticklimit 50
setparam constraintwidth -10


#------------------------------------------------------------------------------
# Free moving first person camera.
camera "CameraManNH" CameraMan
fov (20 25 30 35 40 45 50 55 60 65 70 75 80 85 90)
clip 2 2000

setparam defaultminchange 0.5
setparam mouseheadingsensitivity 0.0015
setparam upperpitchlimit 35
setparam lowerpitchlimit -80
setparam maxvelocity 50
setparam orientationminchange 0.1
setparam orientationsteps 5
setparam translationminchange 0.01
setparam translationsteps 7
setparam fovminchange 0.001
setparam fovsteps 3
setparam mincameraheight 5
setparam maxcameraheight 500
setparam velocitysensitivitymin 0.25
setparam ticklimit 50


#------------------------------------------------------------------------------
# Camera connected to head bone of selected sim.
camera "First" First
fov (40 50 60 70 80 90 100 110 120)
clip 0.2 2000
smoothing 0 8

setparam defaultminchange 0.5
setparam mouseheadingsensitivity 0.00005
setparam mousepitchsensitivity 0.00001
setparam translationminsteps 1
setparam translationsteps 1





So can you please help me and try to translate all this in the sims 4 "VideoCamera" wich is :

[Speed]
Move = 0.5
MaxMoveSpeed = 0.0015
MoveVertical = 35.0
MaxVerticalMoveSpeed = -80.0
Zoom = 50.0
Pitch = 0.1
Yaw = 5.0
PitchKeyboard = 0.01
YawKeyboard = 7.0
Roll = 0.001
MinSpeedHeight = 3.0
MaxSpeedHeight = 5.0
FastModifier = 500.0

[Deceleration]
Move = 0.25

[Limits]
MinPitch = 50.0
MaxPitch = 85.0
MinRoll =-360.0
MaxRoll = 360.0
MinPosHeight = 0.2
MaxPosHeight = 800.0
MaxPosDistThreshold = 1200.0

[View]
FOV = 45.0
TargetPointDist = 2.0
TargetPointLimit = 150.0

[Default interpolator parameters]
DefaultInterpolatorType = Linear
DefaultInterpolatorTime = 2.0

[Camera 5 interpolator parameters]
InterpolatorType = Linear
InterpolatorTime = 2.0

[Camera 6 interpolator parameters]
InterpolatorType = Linear
InterpolatorTime = 2.0


(And yes i tried the "linear" thingy and i'm not satisfied "cus i want to move the mouse and the keyboard not just the keyboard , so if anyone can translate all this and put it in the "video camera" thank you a lot !
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