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Setting Default Taxi Types to Future World
I'm trying to create a Mars neighborhood. It has no roads, only canals. This is working fine with IP, but I want to change the default water taxi types to be more futuristic, or at least more generic than a checkered boat. I tried setting the world to be a Future World using Super CAW, but then it didn't show up in the list of worlds to install (presumably it still needs to be a base type world to play as the default neighborhood). Is there any way to replace the default taxis with other vehicles?