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My custom terrain paint texture keeps disappearing.
I am working on my second world and I am having a problem. Most of the textures being used for it are custom textures, well one of the most critical textures for this world won't stay put when I place it. It will look fine until I start working on something else or leave the terrain paint.
If I start painting again it will show up, but once I stop it has about a 7/10 chance of disappearing again. The same thing happens if I edit the surrounding terrain, it appears briefly and then disappears again.
How the terrain looks when the textures are correct:
After switching to the sculpt tab:
The texture is a dds saved with a DXT5 compression.
I am using the 1.67 version of Sims 3 and CAW and I am using the steam version on Windows 7.
The world I'm working in is a large world using 33 textures, 31 of which are custom, with some of the customs being recolors of base CAW textures.
I have tried the following:
Restarted world with half the custom textures I had before
Re-sizing large HD textures to easy strain on CAW
Saving the texture with a different compression
Saving while the texture was visible (unsuccessful, texture was gone when re-loading)
Re-sizing the texture to make it smaller
Re-saving the texture to make sure I had used the write format
Adding a new layer with the same texture to see if maybe it was just a bad layer
clearing caches and featured items folder from the CAW folder
Re-naming the mods folder to keep CAW from reading it
Clearing caches after re-naming mods folder