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- General/Other - Model Messed Up
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Just keep in mind that the Geostate itself is usually the full mesh while the none Geostate is the object's mesh with missing parts, can be confusing.
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I Copied all the instances from the main mesh (A) and Copied it to (B and C) (see Image) and I'm still left with a weird bookshelf... I dunno where Im going wrong... The Glass shows perfectly... and the ornaments (candles and plantpot) though... they appear with the Material on them when they shouldnt, and also the books are missing and legs.. But thing is in preview (In-game) it shows up fine... help would be appreciated ty.
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Posts: 2,932
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If you would like your item to have working geostates like the EA bookcase does you can use the current stable version of S3PE and the new Blender plugins. There are instructions for how to do this in the downloads thread for the Blender plugins.
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Posts: 4,419
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In TSRW you can select them in your preview and reading OM's post you can do something similar with the Blender plugin.
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Posts: 2,932
Thanks: 15566 in 28 Posts
Posts: 244
Thanks: 5489 in 8 Posts
Posts: 2,932
Thanks: 15566 in 28 Posts
Ok so I have the S3PE current version 11-0402-0951, and I have the wesh Howe plugins because I use them to import/export my other meshes, what is it that Im missing exactly because Im doing the same method as if I was creating a table package or chair... but my end result is missing areas of the mesh so what steps do I take differently from normal meshes? bare in mind this is a Bookshelf.. Because I need the geostates to be all one so that the mesh doesnt show in parts like how it is now.. |
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Ok I had a look at the test version... does this get put in the S3PE folder ? because alone it wont run.. and I get a windows message saying program stopped working. http://dino.drealm.info/den/denforu...php?topic=469.0 from the forum, where do all these files go >.< ugh so confused what goes where just so close to giving up I've tried this crap 3 times now can I just have a straight direction as to what I have to do please regarding the S3PE helper and all that other stuff... how did the former poster of this thread rectify this problem.. |
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Ty Orange, and when you say create a new folder for the new S3PE what do you mean ? would I need to download another s3pe... and place it in a folder along with that exe.. |
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Posts: 244
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Posts: 244
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Bookshelf.rar (397.3 KB, 4 downloads) - View custom content | ||||||||||
Size Packed Ratio Date Time Attr CRC Meth Ver ------------------------------------------------------------------------------- Mukia_Lazytime Bookshelf.package 571683 406725 71% 31-05-11 22:01 .....A. 9A8E8FB5 m3e 2.9 ------------------------------------------------------------------------------- 1 571683 406725 71% |
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Edit: I keep getting a program not responding message when ever I click that option on the drop down list... it just freezes then releases and does nothing.. Im gonna delete the S3AscExpImp and redownload not sure if thats the problem...
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thanks so much Om, so I just simply choose "To S3asc.. with all 4 mesh files on the list ? and then export them to a location then put them straight into ms. |
You're sure you put helpers in helpers folder and not help files folder? The ExpImp goes in main folder...not the helpers folder.
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