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Old 16th Feb 2018, 9:02 PM #26
igazor
Theorist

Join Date: Dec 2011
Posts: 2,165


Uhh?....oh, I see. Should have been more complete with my answer. As a standalone mod, of course Chemistry will need to be compatible with the other NRaas mods. There have been several updates to MC and a few of the others already to make them compatible with Chemistry, alongside of them being updated for other reasons, and there will no doubt be more updates like that in the future. Several of the mods share the MC filtering mechanism, for example, and the features all have to work together for the players who have them.
Old 16th Feb 2018, 9:26 PM #27
Emmett Brown
Forum Resident

Join Date: Feb 2016
Posts: 677


Quote:
Originally Posted by simsample
All of the NRaas suite have full documentation. All you have to do is spend 15 seconds reading it!

Not chemistry because it's in testing phase.
Folks who stumble upon it are asked not to link to the page, so I won't.
Sounds great, tho', like many other NRAAS mods.

Sims are better than us.
Old 17th Feb 2018, 1:42 AM #28
simsample
Be like the 22nd elephant with heated value in space- Bark!



Join Date: Feb 2005
Posts: 18,956
Thanks: 8857 in 32 Posts
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Quote:
Originally Posted by Emmett Brown
Not chemistry because it's in testing phase.

Yes I know, I was rather replying to the bit that read 'Now as with all NRaas mods...'
Old 18th Feb 2018, 9:46 PM #29
Stepbot54
Test Subject

Join Date: Jun 2016
Posts: 9


Glad to see you guys will still be here. I really love NRaaS Mods :D
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