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It's a frustrating world of fleas, if you ask me. I guess it can't be helped.
I think that was the main problem. The last mod that I upload in this thread seemed to work for a lot of people, and that was 'Any CPU' complied.
I was testing in x86, and forgot to take it out. It worked either way, but... okay yeah. I fixed that.
Wotjek reminded me about the strings. I figured that out and did that myself. NRaas Packer didn't help me, so I just did everything manually with s3pe.
Thanks for the try - catch.
I am not giving in on this boat taxi code. This will work! Something has to give. I think I will have to rewrite/overwrite the existing code for the boat taxi (Sims3.Gameplay.Objects.Vehicles.BoatTaxi) to work properly.
I'm going to try that. Hopefully my game does not explode.