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Field Researcher
Original Poster
#1 Old 9th Feb 2007 at 10:24 PM Last edited by IgnorantBliss : 15th Feb 2007 at 1:41 PM. Reason: removed attachment
Default Needing help with jagged texture in painting recolour
Hi.

Today I finished a recolour of the bulletin board - except that a small part of one of the papers on it looks jagged and I just can't get it smooth.

It is the top edge of the piece of paper with the heart on it.
I just can't get it smooth, I have tried everything.

It does look good in the paint program, but not in the game.

Hopefully someone can help me here, it doesn't ruin the recolour, but I would like it to be smooth though.
Screenshots
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#2 Old 9th Feb 2007 at 10:37 PM
It's becoming jagged because of the "Update all sizes" in SimPE most likely. Do you have the Nvidia DDS Utilities? If not you're using the SimPE import feature right? You can grab the utilities here: http://developer.nvidia.com/object/dds_utilities.html

Numenor has a tutorial explaining how to use them here:
http://modthesims2.com/showthread.php?t=102356 (last step)
Field Researcher
Original Poster
#3 Old 10th Feb 2007 at 11:03 AM
Thank you, I didn't have the Nvidia DDS Utilities.
Locked thread | Locked by: IgnorantBliss Reason: problem solved
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