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Old 5th Mar 2018, 9:14 PM DefaultMod Constructor - multipliers #1
Original Poster

Test Subject

Join Date: Nov 2017
Posts: 21

I see that separate trait buffs will stack multiplicatively.

Testing it for Young Adult Sims:
3 traits for Young Adult Sims and up/older... For example, 2 to the 3rd power is 8x mod, and 3 to the 3rd power is 27x mod. Using 0x will stop. Using 0.1 to the 3rd power will make it 0.001x mod.

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