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Test Subject
Original Poster
#1 Old 8th Jan 2019 at 7:12 AM
Default Randomly select animation for tuning
Is there a way to have the game choose one of multiple animations to play randomly?

I tried putting the below (stolen from a buff)
Code:
          
<U n="chance">
  <T n="base_chance">50</T>
</U>

into the tuning inside the <V> section for each of the two animations, but the same one plays each time. Is this even possible?
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Test Subject
#2 Old 24th Jan 2019 at 12:20 PM
If the animation reference is in the outcome of the interaction you could do it like this:

Code:
<V t="dual" n="outcome">
  <U n="dual">
    <U n="failure_actions">
      <V n="animation_ref" t="enabled">
        <U n="enabled">
          <T n="factory">456789<!--First Animation ID--></T>
        </U>
      </V>
    </U>
    <U n="success_actions">
      <V n="animation_ref" t="enabled">
        <U n="enabled">
          <T n="factory">123456<!--Second Animation ID--></T>
        </U>
      </V>
    </U>
    <U n="success_chance">
      <T n="base_chance">50</T>
    </U>
  </U>
</V> 
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