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Original Poster
#1 Old 6th Jun 2018 at 4:22 PM
Default Problem with object animation
So I have this problem, I don't know if blender is not working properly, but when I make an animation with an object, say a chair or something, I select the first keyframe and Locrot it, then I go to the last keyframe and Locrot it too, but I don't move the object at all, and this is for an animation for a sim rig. And so then, I save the clip animation of the object, but then when I import it into blender again, it just has 1 keyframe at the begining, so there's no ending keyframe. I'm not sure if I should use Locrot on it, or that I should move the object instead of the object rigs, or what. I really need help with this, so any help is very appreciated

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