Struggling with blender/milkshape after computer crash
So I'm working on my second ever CAS piece. My first one was a bit of a bumpy road with regard to getting the texture to apply, but it mostly works in the game aside from some funky shadows and a texture applied to it that I didn't exactly intend but still works.
So this second piece I made slightly differently, and for some reason I just can't figure out how to make a UV map. I used a few different shapes instead of just one like I did with the first object. I can get the individual shapes to "unwrap", but they won't show up on a single UV map. If I select them, they show individually, but I can't figure how to get them all to appear.