Multiple distant terrain objects?
Hi!
I'm making a medium-sized world and would like to add some distant terrain to it. As the official distant terrains are all constructed for larger maps, I've used multiple ones and puzzled them together. But as these objects are pretty large (although it looks like they have a faily low polygon count) I'm worried that they will make my game lag.
I plan to use four of them and they are all of the "Distant Terrain - Egypt" kind.
So, to sum it up, how lag prone are the "distant terrain"-objects?
Thanks