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Qahne |
I'm making a fireplace, but it protrudes from the wall too much for the look I'm aiming for. I want to set it into the wall slightly, using a cutout so the hearth isn't obscured. However, it's backless, meaning I want a wall cutout only on the side containing the hearth, not the outside wall. I've messed with cutouts enough in TS3 to know that it's possible there, but I have no idea if a one-sided cutout is possible in TS2. I can't even find much info on cutouts in general. Any knowledge is appreciated! |
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#2 |
mustluvcatz
Former Hamster
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If you mean a separate mesh to make the "hole" in the wall, yes. My niches only cut a hole in one side of the wall: http://www.modthesims.info/download.php?t=506599 If you mean as part of your fireplace mesh, I have no clue how you'd go about that. |
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#3 |
Qahne |
I'm really very new to doing anything beyond mesh and texture swapping with TS2 objects, so I'm using my TS3 brain to think about this, and I think that may be part of the problem. To think I was so proud of my CRES fiddling yesterday! I'll pick apart your niches (that somehow I don't already have in my game ![]() Edit: Oh, I think I get it! Comparing a window to your niches, you only have a wallmask defined for the N side in the TXMT, whereas windows have both S and N. I'll try cloning a window and deleting one of them and see where that leads. Now I just have to figure out how masks are linked to window meshes and see if I can glue it to a different object type. |
Quote:
♥ Receptacle Refugee ♥
Now also on Tumblr !
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Last edited by Qahne : 8th Oct 2017 at 4:06 PM.
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