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Old 24th Oct 2016, 10:03 PM DefaultLamp has bizarre texture #1
Original Poster

Lab Assistant

Join Date: Mar 2012
Posts: 111

Alright so my buddy asked if I could convert her lamp from 4t2, I said sure.
This is my first lamp conversion, and the lamp itself does work just fine.
However the texture is HELLA wonky and I do not know how to fix it.

What in SimPE do I need to do to fix this!? The TXTR image itself is totally fine, the original from the S4 version of the object and it works just fine.

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Old 24th Oct 2016, 11:41 PM #2

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To me, it looks like something went wrong with the mesh or its UVs. Try extracting it again and check the normals.
Old 25th Oct 2016, 1:00 AM #3
Former Hamster

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Are you sure it's mapped to the right texture? Some lamps have textures for lighting patterns, most have lit/unlit shadows - it looks like your lamp is using one of those for it's texture.
Old 25th Oct 2016, 2:37 AM #4
Original Poster

Lab Assistant

Join Date: Mar 2012
Posts: 111

ill check the UV mapping now. i swear when i originally did it it was fine, so perhaps i zoned out and forgot, idk i did it really late at night. #mistake

anyways ill post my results here in a bit.

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