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Instructor
Original Poster
#1 Old 20th Apr 2018 at 11:01 PM Last edited by sam&skye : 21st Apr 2018 at 12:16 AM.
Default I'd like to fix the BV neighbourhood forests...
...specifically, the "dense mountain tree clump" and the "mountain tree ring". But I don't know where to start.

It's already been posted about here. If you use the "boolProp dontMergeNHFlora false" cheat, some of the trunks turn invisible - only if you use the cheat, and only outside of decoration mode or from a lot. It's not very obvious, but what has been seen cannot be unseen. Does anyone have an idea what the hell this could be about?

Then there's a second thing. Weird square shadows. They only appear after you've placed them and reloaded the hood view (e.g. went into a lot and back). These trees do have a nice looking, detailed shadow alpha, but that doesn't affect it at all. Not even completely removing the shadow subset from the mesh changes anything.

In case someone wants to be really awesome and have a look... here are clones of the two objects in question.
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