Remove shine from accessory?
I made a new accessory mesh, cloned from the basegame rimless glasses, however now the accessory which is supposed to be made out of leather and fabric has a metallic shine all over it.
I looked at tutorials, which mostly consist of how to add shine, hoping to work my way backwards from there. However, I have not been successful as most of the actions described in the tutorial don't seem to be applied to the package.
Am I missing something?