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Sockpuppet
#26 Old 7th Sep 2012 at 7:24 PM Last edited by BloomsBase : 7th Sep 2012 at 8:13 PM.
I tried that in the past but ran in all kind of issues.
The egyptian neckless is the easiest way(unless you dont have WA)

Here is a testfile that you can clone.
Basegame adult male earrings, earrings replaced with a box arround his head.
Has cutouts and transparancy
Attached files:
File Type: 7z  transparantearringstestbox.7z (1.14 MB, 99 downloads) - View custom content
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Scholar
Original Poster
#27 Old 7th Sep 2012 at 9:51 PM
Oh, thank you again Bloom! :lovestruc

Yes, I have WA, but I'll try your earrings test box because the cutouts that's what I need.
Scholar
Original Poster
#28 Old 9th Sep 2012 at 5:37 PM
Hy guys!

I feel I'm getting closest...

I could not find the egyptian necklace for males. I took a look on the medal necklace (base game) but it not accepts bump map.
So I tryed with the bike helmet again, using 95 for alpha thershold and 70 for transparency and specular with blank alpha layer.


Could you tell me what the numbers I have to use for alpha thereshold and transparency for the feathers borders and holes of helmnet show correct?

Thank you again!

This is the result of the new trying:
Screenshots
Sockpuppet
#29 Old 9th Sep 2012 at 7:06 PM Last edited by BloomsBase : 9th Sep 2012 at 7:20 PM.
Clone my file with TSRW
It uses the Simhairsimple shader based on a basegame adult male earring.
When using that shader you can make all the edits through the alpha channel of the multiplier, no extra settings needed under materials

I doubt if adding a bumpmap will work, atleast not with TSRW(it crashes)

The only file that has both the shader you need and a normalmap is the afaccessorynecklaceep6diamonds
It uses the transparancymap, set it to male and have a go.
Scholar
Original Poster
#30 Old 9th Sep 2012 at 11:49 PM
Thanks Bloom! :lovestruc

I'll try that!
Sockpuppet
#31 Old 10th Sep 2012 at 7:47 AM
if i had to make the helmet i prolly would have clone that ep6 neckless(for the normalmap) but change the shader into simhairsimple;
The transparancymap shows alpha edits very crispy with its original shader.(the feather will look better with Simhairsimple shader)
Scholar
Original Poster
#32 Old 12th Sep 2012 at 1:51 AM
I tryed the egyptian necklace but the result is the same: is not showing the holes and the cut outs of the feathers.

I noticed that the multiplier and specular of that necklace the backgroud is black. I tryed all of compressions using ARGB and my backgroudns are showing transparent.

So, I think I'm making something wrong...

What is Simhairsimple shader?

I'm replacing the Multiplier over Alpha map and Difuse map. Am I right?

How can I have t do to edit the textures correctly? There is a tutorial explaning how to make the cut outs?

I don't know what I have do...

Thank you very much for the patience... :lovestruc
Screenshots
Sockpuppet
#33 Old 12th Sep 2012 at 8:46 AM
when you clone the egyptian necklace then you need to use the transparancymap.
This means you need to clone with TSRW and maybe possible with S3OC That transparancymap is pretty much the same texture as the alphachannel of your multiplier
If there is also a overlay make sure the cutouts(black on the texture) are the same on each alpha channel of the overlay, multiplier and transparancymap
Scholar
Original Poster
#34 Old 13th Sep 2012 at 12:42 AM
Woohoo!!!! Yesssssssssss!!!!

Finaly I got the helmet!!!! dancing, dancing....

OMG, thank you so, so much Bloom!

Now, I'll finish the rest of the armour and i'll post here some pictures for you to see.

LOVE YOU!!!! :lovestruc :lovestruc

PS.: Take a look at the helmet:
Screenshots
Sockpuppet
#35 Old 13th Sep 2012 at 9:05 AM
Congrats hun
Scholar
Original Poster
#36 Old 15th Sep 2012 at 1:16 AM
As I promised, here is one of those full armor.

Thank you for all the help!
Screenshots
Sockpuppet
#37 Old 15th Sep 2012 at 8:44 AM
Looks great, bet it looks awsome when riding a horse
Scholar
Original Poster
#38 Old 17th Sep 2012 at 11:53 PM
Thank you!

I like the riding idea...
Scholar
Original Poster
#39 Old 4th Oct 2012 at 12:19 PM
Hi!

The armor is in the donwload section!
Sockpuppet
#40 Old 4th Oct 2012 at 2:19 PM
Congrats
You like a challenge dont you?
I converted a few characters from this site(Lara Croft, Jill Valentine and some simbots)
It also has some medieval stuff: http://thefree3dmodels.com/stuff/characters/14-16-2
With Cmar's tools its no longer that difficult to convert.

Edit,
oh....nm, they are low polygon characters
Scholar
Original Poster
#41 Old 4th Oct 2012 at 2:47 PM
OMG! This is AWESOME!!!!

I'm planning to make some medieval clothing and it will be just PERFECT!!!

Thank you so much! LOVE YOU!!!! :lovestruc

And yes, I love a challenge and the learning that it brings!
Sockpuppet
#42 Old 4th Oct 2012 at 2:56 PM
think they are to low poly, ill let you know if i come across others

http://www.rockthe3d.com/61-free-3d...aracter-models/
Scholar
Original Poster
#43 Old 4th Oct 2012 at 3:11 PM
OMG! Look at those armors!!!!

Thank you once more to show me those sites!!
Sockpuppet
#44 Old 4th Oct 2012 at 9:25 PM
if you want something converted let me know
Scholar
Original Poster
#45 Old 5th Oct 2012 at 12:45 AM
Thank you! :lovestruc

I'll tell you!
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