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Eyeball in Mesh for Facial Animation Making?
I'm not sure if I'm in the right thread, but I need to get ideas. I've been making my own animations in Milkshape for a while but I'm having a hard time controlling the eye's because my mesh has blank eyeball. (I could but it's take a lot of time by testing in and out of the game, and my game doesn't load very fast ~_~) I'm not really much familiar with other 3d software's (or even Milkshape it self) for I only know how to make things move, import and export to package files.
My question is: Is there any available rig with an eye ball? (I think I saw some other pose projects with their mesh having one, I just don't remember where) Or if there's none, how do you add an eyeball to the mesh? -Just to have a guideline for facial animation.