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Test Subject
Original Poster
#1 Old 29th Oct 2014 at 12:01 PM
Default Seams on neck and hands
Hello, guys!

I have altered the mesh of the Pets expansion western shirt for men and now have the problem that I have a seam on the neck and seams on the hands. I have tried a lot of things to fix this but it always end up the same. I used the MeshTool Kit to refer bone assignments from the original (which does not have the seams) and tried the GEOM values as well.
Here are some pictures of my problem:
Screenshots

Lakeside Saddlery (sims 3 horse cc)
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retired moderator
#2 Old 29th Oct 2014 at 12:27 PM
The tiny hole between the neck/head comes from not having the head and torso completely aligned. A vertex merge plug-in can help with that.

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Test Subject
Original Poster
#3 Old 31st Oct 2014 at 10:24 AM
Thanks for your response. Can you recommend such a vertex merge plug-in?

Lakeside Saddlery (sims 3 horse cc)
Lab Assistant
#4 Old 6th Nov 2014 at 1:55 PM
Did you use milkshape? On the groups tab, check if you don't have "auto smooth" option on. If this option is on, the mesh get seams like you described. I think this should fix the gaps too but if doesn't, the plugin I use to merge vertex is "sims 2 unimesh vertex data merge".

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