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Adding Morph States to Accessories
Is adding morph states to accessories possible (for example: a belt accessory)? Right now I just have separate files for both the thin and fat states, but I'd love to combine them somehow.
I've tried adding a fatmorph to the accessory file the same way I would to a body mesh (see first pic). When I re-imported this GMDC into Milkshape, it loaded both mesh states fine. Only the thin state showed up in Bodyshop though (second pic). Then, I tried the whole
making the accessory morph with the face deal, and still nothing (third pic).
Anyone got any ideas?