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Mad Poster
Original Poster
#1 Old 22nd Jul 2014 at 1:31 PM
Default Science Microscopes
Regarding some of the stuff mentioned in this https://www.modthesims.info/showthread.php?t=528849 thread.

Microscopes (I didn't check out the PC Sims one because I didn't like the way the viewer was actually checking out the table instead of the sample)

http://taylors-simblr.tumblr.com/
Does not build Science enthusiasm.

http://blueheavensims.blogspot.mx/2...cience-lab.html
Does build Science enthusiasm.

I managed to alter the first one to give Science enthusiasm fairly easily. What you need to do is open both microscopes in SimPE.

Go to the BHAV tab in the Resource Tree. At the bottom of the list in the Science enabled microscope there is a 'Is Freetime or Later EP?' tab. All the stuff in there needs to be copied over to the other microscope, then switch from Plugin View to Resource at the bottom of the screen and change the Instance (not the Instance (high)) number to 0x000010FE, so it matches the Science enabled microscope.

Then find the Interaction - Look Through BHAV and insert two lines after Interaction - Logic start skill like so.


Just copy all the operands and the OpCode from the other microscope. Commit whenever it asks you and save.
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Mad Poster
Original Poster
#2 Old 24th Jul 2014 at 5:20 AM
After further investigation I have discovered that the microscopes still satisfy wants for stargazing and looking at your neighbours, which is really silly lol.

Beneath the Enthusiasm - Start line in the picture in the previous post just delete the two lines that say Want Satisfy - Stargaze and Want Satisfy - Look at Neighbour and relink Enthusiasm - Start (true) to the next line under instead. Then delete the two BHAVs that say Want Satisfy - Stargaze and Want Satisfy - Look at Neighbour, because they're useless now.
Top Secret Researcher
#3 Old 24th Jul 2014 at 3:03 PM
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