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Damn. I've done this, I should know it. Okay, so really quick:
Open the package with SimPE.
Extract some of the weirdly named TS2 files.
Open an equivalent TS3 package.
Extract the equivalent files.
???
Open both in Milkshape and assign all materials from the TS3 mesh to the TS2 one, then correct UV mapping where needed.
Find and replace in the original TS3 package.
???
Done.
That's not a tutorial by any means, that's an overview of the process. I did it in an hour or two once I knew what the hell I was doing, but it's a while ago now so I'd have to probably figure it out again.
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my dumb Discord server if you're into the whole procrastination thing. But like, maybe tomorrow. )