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*simgeom file issue with custom mesh
I am working on a simple custom mesh recolor. The first part of this process is, of course, extracting the mesh. Maybe now I will sound like a total newbie (I still am, sigh) but this mesh I got has no lods! When I open it in Postal, there are only simgeom files with numerical names which I don`t know what to do with. (Yes, you can facepalm right now.)
How do I know with these files which one should go in which lod slot??? (names like 7868697kl09). If there is one, proper way of handling simgeoms that I am guilty of not knowing, please, enlighten me!
Yep, there are three of them but with such names I simply don`t know what to do since I always worked with proper lods. Also, is there a step by step tutorial for recoloring custom meshes? I only managed to find tiny bits of helpful information scattered there and here.
Also, my
CTU crashes occasionaly.
Help me, because I made a really beautiful texture, you would not want to miss out on this project, I swear, especially because of such minor mistake, right?
Help me.