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Theorist
Original Poster
#1 Old 15th Nov 2013 at 5:48 AM
Default Pet Stories WCIF-Mod
I've looked everywhere for a Pets or lower compatible mod to stop musical instrument wants. With only 4 want slots and having 2-3 instrument wants at once is very annoying.

Also one to stop strays on residential and community lots. The pet population is ridiculous, wolves on every lot, 2-4 at a time, day and night EXCEPT the 1 lot with a knowledge teen waiting to become a werewolf. He has befriended 4 different wolves so far with no results. That took some time considering they don't show there often. The lot has many trees and different varieties. There is a sign that keeps unwanted pets away but since that sign is not in Pet Stories, I just assume it won't work anyway. I know I can cheat to get a werewolf but limiting the game to as few mods or cheats as possible. Thanks!
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Mad Poster
#2 Old 15th Nov 2013 at 12:42 PM
For the "No Instrument Want Spam" this mod will help "Want Related Mods" http://www.simbology.com/smf/index.php?topic=9.0

The "Visitor Controller" for Pets EP should work for you because it works for me but only use it after the story is over. http://www.simbology.com/smf/index.php?topic=17.0

All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
Theorist
Original Poster
#3 Old 17th Nov 2013 at 3:57 AM
I guess I've been posting wrong, replied twice and there's no post. I haven't added Visitor Controller yet, but didn't think it worked. No instrument will be very helpful too. I also don't understand why the werewolf option is in game when it doesn't seem to work. Took quite awhile of searching to find a small post saying it's not enabled. After all the work of befriending 4 wolves, it was a disappointment.

The community lots are pretty bad too. There is 2 lots for buying food, one has a few other options there and the lots are such a waste of space. So many lots that were made all bumpy-lumpy, this causes people to get stuck, I never understood why they build lots that way.

Can we have judged pet shows in freeplay? All the equipment plus the start and finish lines show up in community buy mode but I've found no info on it. It's a shame if we can't, there is barely anything to do in Pets other than socializing with very few options for dating other than the DJ Booth and juice bars or coffee. The 'Paw' for controlling pets is locked since it was stolen during story, if it's not necessary for part of the story, I won't place it next time.
Mad Poster
#4 Old 17th Nov 2013 at 2:48 PM
No judged in free play, it is only for the story that the dog show works.

The Paw needs to be out and stolen for the story to go on, what I do is get a second one and put it in my Sims inventory.

All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
Theorist
Original Poster
#5 Old 17th Nov 2013 at 3:43 PM
Thanks, I'll remember that if I play the story lines again.

Forgot to ask, do I go by Uni or NL for mods? Thanks
Mad Poster
#6 Old 17th Nov 2013 at 9:35 PM
For Pets stories you go by Pets mods.
Most mods that work for Pets EP will work in Pets Stories.

All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
Theorist
Original Poster
#7 Old 27th Jan 2014 at 6:06 PM
Apparently I missed something in Alice's story, possibly a save after the end part with a puppy. I only play Arbor Falls but for some reason I went to Alice's house and she still had to interact with the pup and then it went to the full neighborhood. Later on I noticed the paw was now available. I hadn't bothered with any pets and now it's so easy using the paw.
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