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Old 11th Oct 2017, 10:12 PM #1051
Emerald123
Test Subject

Join Date: Aug 2016
Posts: 13


I summoned grim reaper and once pleasantview was so corrupted that entire families disappeared...
Old 12th Oct 2017, 9:25 PM #1052
Sketching
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Join Date: Oct 2017
Posts: 523


Long time lurker here. I decided to come out of the woodwork (after years of stalking) and join the community, mainly to go around and thank the creators whose work I've frequently used. I only recently noticed that clicking thanks while not having an account doesn't actually count and felt awful about it.

I began to play the series starting with the first game at a friend's house. We lived in a rural area without internet and where most houses didn't have computers so seeing an actual computer game that wasn't SkiFree was magic to me. I don't remember much about Sims 1 but we played Sims 2 extensively. Since she wanted Pleasantview and her brother reserved Strangetown for himself, I was left with Veronaville (which has somehow become my favorite premade neighborhood). We didn't know mods and cheats back then so I'm afraid that I didn't have many misadventures with them.

I remember playing the main Capp house first and being scared that these strangers were suddenly barging into the house - an oddly-dressed woman waving around a crystal ball to curse us and another woman who might fine us for a horrible front yard - that I had the whole family leave the house to go to the grocery to run away from these invaders! When they got back, these people were still there so I moved the entire household into the family bin to escape. I didn't realize that you could've just said goodbye to them so I spent months waiting for them to leave on their own and wondering why the burglar alarm refused to send them away even when I left a 1-tile wall outside specifically for said alarm. It was worse when I went to community lots and the gypsy followed the sims everywhere, ringing doorbells on lots where the only doors were on the second floor she didn't visit!

I had (still have, actually) a habit of turning everything off when it wasn't used to save electricity and cut down on the bills and wondered why I couldn't shut off the gas stove. I moved Consort Capp's bed all the way to the kitchen in case a gas leak would result in a fire and he spent the rest of his life sleeping beside the dinner table.

I also made my first "uberhood" when my friend and her brother sent the premades off to the house bin. I thought, hey, more sims with their own houses because my houses were literally squares without roofs and plopped them all down into Veronaville without any regard for the neighborhood layout. I sometimes merged households on a whim or to save space - everybody but Oberon Gossamer, Brandi Broke, Dustin Broke, and Titania Summerdream died (even toddler Beau!) in a fire Oberon created while cooking in the Summerdream house. Still, there were too many sims going around so off to the trash bin the others went.

Later I experienced the most shocking corruption (at the time at least) in the form of Vidcund Curious and Bianca Monty's daughter wanting to woohoo 20 sims when she was a toddler! Well, something was already wrong when she grew up into a toddler acting like a baby but I just thought that she was too young to be doing anything else. She crawled to school when she was a child, kept wanting to kiss wolves and dogs (which I thought was completely innocent and cute at the time), and feared being chased by a bush of all things. I remember thinking that she must have been a nature lover because of all this.

Eventually, my friend moved away and gave me all of her game disks then I discovered the internet. Much stupidity playing around with SimPE and cheats ensued, but I've learned to practice good game hygiene ever since. I'm still not above causing non-corrupting mayhem when I feel like it though.
Old 12th Oct 2017, 11:40 PM #1053
Justpetro
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Join Date: May 2013
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Hi, @Sketching

Welcome to the club who once did not know any better and corrupted their hoods My hood simply vanished one day - more than 4 years after I started it. We did have (some) internet back then, but it was really horrible. By the time my hood vanished, it has improved, though, so I started searching for reasons (I still miss that vanished hood) - and ended up here. There are a number of players who learned these things late in their sims "careers."

At least we found out in the end

Windows 10 and the Ultimate Collection
http://modthesims.info/showthread.php?t=568275
Old 13th Oct 2017, 4:25 AM #1054
kamoodle5
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Join Date: Aug 2016
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Quote:
Originally Posted by frogz2007
I've made a near-perfect playable Grim a few times, actually. I even went as far as to paste his biography into the right part and have his zodiac set to Cancer and the aspiration as Power. Way more work than it was worth, but it's fun.


Sorry if my response is several months after this, but lately I've been watching a video of all 20 deaths available in Sims 2. During the video there were ghosts that actually performed some normal activities, and there was a playable Grim within the family. He even tried to leap onto a ghost's arms and fell hard on his butt instead.

Check out my profile for homes and community lots ready for download: My Homes and Stuff
Old 13th Oct 2017, 7:52 AM #1055
ihatemandatoryregister
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Quote:
Originally Posted by Sketching
Later I experienced the most shocking corruption (at the time at least) in the form of Vidcund Curious and Bianca Monty's daughter wanting to woohoo 20 sims when she was a toddler! Well, something was already wrong when she grew up into a toddler acting like a baby but I just thought that she was too young to be doing anything else. She crawled to school when she was a child, kept wanting to kiss wolves and dogs (which I thought was completely innocent and cute at the time), and feared being chased by a bush of all things. I remember thinking that she must have been a nature lover because of all this.


Oh dear.

I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
Old 13th Oct 2017, 1:35 PM #1056
Sketching
Instructor

Join Date: Oct 2017
Posts: 523


Quote:
Originally Posted by Justpetro
Hi, @Sketching

Welcome to the club who once did not know any better and corrupted their hoods My hood simply vanished one day - more than 4 years after I started it. We did have (some) internet back then, but it was really horrible. By the time my hood vanished, it has improved, though, so I started searching for reasons (I still miss that vanished hood) - and ended up here. There are a number of players who learned these things late in their sims "careers."

At least we found out in the end


Hi, Justpetro and @ihatemandatoryregister! I wish that Veronaville wasn't lost to a faulty floppy disk too, but it was already unplayable at that point - some of the households went missing and others crashed if you tried to open them. It was a fun mental workout to create stories that made sense with all of the corruption and glitches it endured, like Angela Pleasant and Juliette Capp swimming in ponds and the duplicate Tricous. I managed to recreate some of the events without corruption but there's something special about random events at times.
Old 14th Oct 2017, 11:52 PM #1057
Shadow214
Test Subject

Join Date: Oct 2016
Posts: 29


When I about seven I got upset from watching the hot tub woohoo cutscene because I thought the couple where trying to drown each other.
Old 15th Oct 2017, 9:29 AM #1058
pannisim
Lab Assistant

Join Date: Feb 2014
Posts: 179


I was about 7/8 years old when I had played Sims for the first time. I didn't know of any cheats, so my game was pretty Vanilla. My first family was a couple with twin toddlers. Yes, there were loads of dirty diapers and stinky bottles, but the SW wasn't displeased and the children were safe. My biggest boo boo was putting occupied houses in the bin and moving people around. I used to do that a LOT. Admittedly, my sims were pretty clever, and saved themselves. I didn't have any deaths, even if there were plenty of visits from the social bunny. I'm 19 now, and my simming experience has only gotten better with time.
Old 28th Oct 2017, 3:43 AM #1059
inspiredzone
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Join Date: Aug 2007
Posts: 120
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I didn't know about rolling the pacifier. Mortimer Goth and Brandi Broke had 10 kids who all looked exactly alike, so I had to distinguish them by hairstyle. I did the same with Dirk Dreamer and Lilith Pleasant.

The only other preexisting sim family with siblings in the same life stage were the Pleasant twins, so I thought it was normal the kids all looked the same. I had come from playing Sims 1, where you were lucky if the child had the same hair color as the parents, so a genetic mix of the parents' features seemed space age in comparison. That there were infinite mixes of their DNA was inconceivable!
Old 29th Oct 2017, 8:10 PM #1060
Soapsim1
Field Researcher

Join Date: Dec 2005
Posts: 383


^Rolling the pacifier only prevents kids' personalities to always be the same as of their eldest sibling. Genetics (skin, eyes, face) are always a random combination of the parents. But the number of possible combinations is limited so it's possible to get kids who all have dad's nose and mom's chin by chance. Has nothing to do with the pacifier, however.
Old 29th Oct 2017, 8:50 PM #1061
simsample
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Quote:
Originally Posted by Soapsim1
^Rolling the pacifier only prevents kids' personalities to always be the same as of their eldest sibling. Genetics (skin, eyes, face) are always a random combination of the parents.

Not so. Mootilda and I did some testing:
http://www.modthesims.info/showthre...842#post2251842
The 'firstborn effect' is caused by a problem with the seeding of the in-game random generator, and appearance as well as personality is affected.

The conclusions of this research were:
  • The batbox is not randomly seeded (so the rolls are non random)
  • The BHAV randomizer is not randomly seeded
  • The personality random number generator and the genetics random number generator are not random
  • Almost all of the random number generators in the game are broken
  • The seeding is done inside of the executable so the only way to fix is to patch the exe
  • Best solution for now is to roll the batbox or pacifier a random number of times
  • It is not possible to use a mod to do this as the Make New Character primitive actually creates new sims so would fill up your neighbourhood
Old 20th Nov 2017, 4:59 PM #1062
Sketching
Instructor

Join Date: Oct 2017
Posts: 523


I will bring this thread back from the dead to present to you something I rediscovered while going through the storage of old back-ups!

My life is a series of incomprehensible sketches, illegible notes, and running away from angry reptiles. I don't enjoy that last one.
Old 20th Nov 2017, 5:12 PM #1063
Justpetro
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Join Date: May 2013
Posts: 5,679
Thanks: 789 in 31 Posts
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It worked, didn't it?

Windows 10 and the Ultimate Collection
http://modthesims.info/showthread.php?t=568275
Old 20th Nov 2017, 5:16 PM #1064
Sketching
Instructor

Join Date: Oct 2017
Posts: 523


Quote:
Originally Posted by Justpetro
It worked, didn't it?

And in a greater display of noobishness, I was wondering why it didn't prevent the gypsy, the garden club people, and Rod Humble from appearing.

My life is a series of incomprehensible sketches, illegible notes, and running away from angry reptiles. I don't enjoy that last one.
Old 22nd Nov 2017, 4:37 PM #1065
sailorleontine6
Lab Assistant

Join Date: Jun 2015
Posts: 78


i remember when i was playing sims 2 when i was like 6 or 7 years younger i didn't knew how the cheatcodes worked and all so i had to deal with some things (especially when the hungry things got all red or energy and other stuff ) and one day, the food wasn't in the fridge anymore and i was like ugh what am i ever gonna do about food ??? everyone is gonna die now (sometimes the sims did die of hungry) and most of the times i didn't saved it up


and when the energy became red most sims were sleeping on the ground and i was like: UGH YOU HAVE A DAMN BED RIGHT, JUST SLEEP IN YOUR BED INSTEAD ON THE GROUND

now a couple of years later i do know how the cheats works and how to turn everything on green so i don't have to deal with that shit anymore
Old 22nd Nov 2017, 10:33 PM #1066
ihatemandatoryregister
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Even better, maybe you can learn how to manage your Sims' motives!

I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
Old 4th Dec 2017, 12:04 AM #1067
sailorleontine6
Lab Assistant

Join Date: Jun 2015
Posts: 78


Quote:
Originally Posted by ihatemandatoryregister
Even better, maybe you can learn how to manage your Sims' motives!


oh don't worry about that, you have this cheatcode called: Maxmotives when you get all of your sims motives on green, it's the easiest way from all of the things i tried when i was younger
i have some experiences with this sims 2 game since i play this for 8 years now haha
Old 4th Dec 2017, 9:25 AM #1068
kamoodle5
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Join Date: Aug 2016
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Among the near limitless possibilities InSIMenator can provide, of course it has the motives adjustor. In this case you won't have to max out needs for all Sims (including pets) currently present at the lot. You can choose individual Sims or a certain group of them (like females only for example). I haven't used that MaxMotives cheat ever since I got this precious gem. :P

Check out my profile for homes and community lots ready for download: My Homes and Stuff
Old 4th Dec 2017, 9:43 AM #1069
frogz2007
Scholar

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Quote:
Originally Posted by kamoodle5
Sorry if my response is several months after this, but lately I've been watching a video of all 20 deaths available in Sims 2. During the video there were ghosts that actually performed some normal activities, and there was a playable Grim within the family. He even tried to leap onto a ghost's arms and fell hard on his butt instead.


Haha for whatever reason I never received a notification that you quoted me. Playable "ghosts" can be done easily enough. There's a mod here which allows you to make normal Sims walk and look identical to real ghosts. I was thinking of making my near 1:1 Grim clone again and then maybe remake the Specter ghosts and move them all into the Specter lot and set the Specter "ghosts" motives to static via InSim so they don't complain and actually become the real deal, and possibly find some invisible walls or something to box them in the fenced area where the graves usually are. Let the hilarity ensue!


http://www.modthesims.info/download.php?t=202081

On a side note, I actually replicated the ghost's voice effect in Audacity. If anyone wants the preset (it's in the form of a picture since I can't find a way to export the preset to a file) just PM me. I made it when I wanted to do a movie about how each of the Specter ghosts had died and what their lives were like leading up to that point. Gosh it was a hugely ambitious project... Sims 2 is such a PITA to record videos with though.... On top of that, I had lost the original videos which I DID end up recording...
Old 4th Dec 2017, 10:02 AM #1070
kamoodle5
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I can easily picture these Specter ghosts in an insane asylum challenge while the player chooses Grim as their playable. If anyone dies during the event, then one could say they've kicked the bucket a second time. It's like how Homer's soul died after attempting to eat the same piece of broccoli that killed him beforehand.

Check out my profile for homes and community lots ready for download: My Homes and Stuff
Old 4th Dec 2017, 10:50 AM #1071
ihatemandatoryregister
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Quote:
Originally Posted by sailorleontine6
oh don't worry about that, you have this cheatcode called: Maxmotives when you get all of your sims motives on green, it's the easiest way from all of the things i tried when i was younger
i have some experiences with this sims 2 game since i play this for 8 years now haha


Whoosh.

I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
Old 4th Dec 2017, 2:55 PM #1072
Peni Griffin
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I've used maxmotives exactly once, to accomplish something specific when the game was being a PITA. And I certainly don't use InSIM.

But I like having the resource management element in the game. It's not that hard and provides a strategic element underlying the story/character elements where my main focus is, and keeps those elements grounded.

But everybody has fun their own way.

Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Old 12th Dec 2017, 7:43 PM #1073
sailorleontine6
Lab Assistant

Join Date: Jun 2015
Posts: 78


Quote:
Originally Posted by pannisim
I was about 7/8 years old when I had played Sims for the first time. I didn't know of any cheats, so my game was pretty Vanilla. My first family was a couple with twin toddlers. Yes, there were loads of dirty diapers and stinky bottles, but the SW wasn't displeased and the children were safe. My biggest boo boo was putting occupied houses in the bin and moving people around. I used to do that a LOT. Admittedly, my sims were pretty clever, and saved themselves. I didn't have any deaths, even if there were plenty of visits from the social bunny. I'm 19 now, and my simming experience has only gotten better with time.


i was only 12 when i played sims 2 for the first time and neither did i knew how the cheatcodes worked (i didn't even knew cheatcodes exist or something back by then )
but most of the time i let the sims die since i didn't knew how everything worked when i was younger,

but it got better by the time i got older and have more experience with it
i Always use the cheat now, no matter which one i used (i use Maxmotives and boolprop testingcheatsenabled true/false mostly )
i don't know why but it will make things a little easier when i use some cheatcodes

i don't let the sims die anymore from hungry and i don't let the sims move out that much anymore like i used to when i was younger (just because most things like energy got all red before i let the sims move out ) but the good thing was, after they moved in and out (a couple of times) was: the sims became even richer instead of poor (i used to let the sims move in again )
i didn't got any attention to the money till i couldn't save the sims up anymore and my sim was pretty much rich because they had a lot of money and i didn't even use the motherlode thing or the familyfunds (with their last name and how much money you wanted too) thing neither back by then (before you ask: there were Always a sim in the house no matter which one it was before you get all confussed)

i also had this social bunny when the social thing got all red when i was younger

i'm now 20 and have more experience with it
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