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Test Subject
Original Poster
#1 Old 25th Mar 2018 at 10:50 AM
Default Editing Custom Sliders
Is there a method/tool for editing custom sliders? I'm not looking to change the actual function, I just want to edit the labels and the region they are located at in CAS.
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Lab Assistant
#2 Old 25th Mar 2018 at 8:10 PM
I wonder this too!
Instructor
#3 Old 25th Mar 2018 at 11:27 PM
I edit both the labels and the panels they appear on all the time! You can edit the prompts/labels using the S3 STBL editor (s3se) .


In the above image-
1) Select the source/target language you want to change.
2) Click on one of the lines in the grid. ("MOST" sliders will only have 1)
3) Edit the text in the text box to whatever you want. Keep it "short-ish". If you put a * in front like I did, your custom sliders will appear at the top of the list in game.
4) Hit the commit button, or else it won't stick.
5) If you only want to change your language, clike 'Target 1', or if you want to copy to all languages (it won't translate it, mind you) click 'All 2'.
6) (not numbered in the picture. SAVE!

To change which panel they show up on, you use S3 Package Editor (s3pe). (You can edit the labels with this tool too, but it's a little more tedious.)

To place the sliders in CAS subpanels (nose tip, etc.);

Open the package in s3pe,
Find/Select the FBLN resource (Type 0xB52F5055) and click Grid. Look in the data grid for the "CASPanelGroup" and "Sort" value, and change them using the following values:

HUMANS:

For humans, the CASPanelGroup is obviously named, so pick it from the list. Change the sort based on the following:

Head and Ears:
Global = 0x00000001
Cheek = 0x00000010
Chin = 0x00000020
Ear = 0x00000040
Jaw = 0x00000400

Mouth:
Global = 0x00000002
Lower Lip = 0x00000800
Upper Lip = 0x00008000

Nose:
Global = 0x00000002
Bridge = 0x00000004
Nostrils = 0x00001000
Nose Tip = 0x00004000

Eyes:
Global = 0x00000002
Brows = 0x00000008
Eyelid = 0x00000080
Eye Shape = 0x00000100

Eyelashes:
Length = 0x00000002

PETS:

Unlike Humans, the CASPanelGroup values for pets are less intuitive:

CASPanelGroup:
0x00000001 = Cheek
0x00000002 = Head
0x00000008 = Muzzle
0x00000010 = Nose
0x00000020 = Ears for Horses, Cats, and for Dogs when using Sort 0x00100000
0x00000080 = Eyes
0x00000200 = Body
0x00000400 = Legs (Does not appear for cats)
0x00001000 = Ears for big Dogs when using Sort 0x00040000 and for Little Dogs when using Sort 0x00080000 (I'm not completely sure about this.)

Sort:
0x00010000 = Horses
0x00020000 = Cats
0x00040000 = Dogs (big)
0x00080000 = Little Dogs
0x00100000 = Cats and all Dogs

Duh and/or Hello!
(simblr)
Instructor
#4 Old 25th Mar 2018 at 11:28 PM
NOTE : I did not come up with the knowledge. I picked it up somewhere a few years ago but sadly I don't know where or from whom. Sorry!

What I would like to know is can you turn them off for random sims? I know some sliders do affect random sims, but others do not. I would *really* like to turn them all off.

Duh and/or Hello!
(simblr)
Test Subject
Original Poster
#5 Old 26th Mar 2018 at 5:30 AM
Quote: Originally posted by k2m1too
NOTE : I did not come up with the knowledge. I picked it up somewhere a few years ago but sadly I don't know where or from whom. Sorry!

What I would like to know is can you turn them off for random sims? I know some sliders do affect random sims, but others do not. I would *really* like to turn them all off.


You are a wizard. Thank you
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